IEEE Computer Graphics and Applications

Issue 8 • Aug. 1986

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  • IEEE Computer Graphics and Applications

    Publication Year: 1986, Page(s): c1
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  • Table of contents

    Publication Year: 1986, Page(s):c2 - 1
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  • Digital Has It Now [advertisement]

    Publication Year: 1986, Page(s):2 - 3
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  • IEEE Computer Society

    Publication Year: 1986, Page(s): 4
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  • The Visual Computer [advertisement]

    Publication Year: 1986, Page(s): 5
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  • A New Approach to the Corporate Image

    Publication Year: 1986, Page(s):6 - 7
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  • Artists and Computers: A Retrospective

    Publication Year: 1986, Page(s):8 - 11
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  • Guest Editor's Introductiion Graphics Standards

    Publication Year: 1986, Page(s):12 - 16
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  • The Reference Model for Computer Graphics

    Publication Year: 1986, Page(s):17 - 23
    Cited by:  Papers (6)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (6944 KB)

    The Graphics standars Committee of the international Organization for Standardization (ISO/TC97/SC21/WG2) is developing a basic reference mode for computer graphics. This model is based on the implied models contained in such standards and proposed standards as GKS, PHIGS, CGM, and CGI. It will provide a basis for the coordination of standards development for computer graphics and define the inter... View full abstract»

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  • The Computer Graphics Metafile

    Publication Year: 1986, Page(s):24 - 32
    Cited by:  Papers (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (6635 KB)

    The Computer Graphics Metafile is the only standard for graphical database specification designed to serve a wide range of applications. As such, this standard for capturing multiple, device-independent picture definitions is necessarily complex. CGM is a precise, cncise, and sometimes terse specification, and it is hard to grasp all the ramifications even afer several readings. The purpose of thi... View full abstract»

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  • The Computer Graphics Virtual Device Interface

    Publication Year: 1986, Page(s):33 - 41
    Cited by:  Papers (5)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (7911 KB)

    Decisions about which functions to include in systems like PHIGS and GKS-3D are based primarily on the tasks users want performed, such as direct support for 3D operations. The design criteria for device interface systems like the Computer Graphics Virtual Device Interface, however, must be based on what is feasible to do in a device, while still considering how to decompose tasks into hardware-re... View full abstract»

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  • GKS-3D: A Three-Dimensional Extension to the Graphical Kernel System

    Publication Year: 1986, Page(s):42 - 49
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (6811 KB)

    The three-dimensional Graphical Kernel System is designed to provide a basic set of 3D function with hooks for incorporating hidden-line/hidden-surface removal. Every attempt has been made to ensure full compatibility with GKS so that programs can run unmodified in the GKS-3D environment. For effective operation in a 3D environment, GKS-3D provides a full set of viewing operations that can support... View full abstract»

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  • For All Your Graphics Needs... [advertisement]

    Publication Year: 1986, Page(s): 49
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  • PHIGS: A Standard, Dynamic, Interactive Graphics Interface

    Publication Year: 1986, Page(s):50 - 57
    Cited by:  Papers (10)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (8780 KB)

    The Programmer's Hierarchical Interactive Graphics System (PHIGS) is a draft standard for computer graphics programming. PHIGS is useful for applications that manipulate complex displays of 2D or 3D data in a highly interactive environment. This is done through the hierarchical data organization and flexible editing capabilities provided in PHIGS. This article describes the goals and underlying mo... View full abstract»

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  • Language Bindings for Computer Graphics Standards

    Publication Year: 1986, Page(s):58 - 65
    Cited by:  Papers (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (7035 KB)

    Standard user interfaces to the new graphics standards are being developed for Fortran, Pascal, Ada, and C, and will be entering the standards review process in the next year. One after another, and sometimes concurrently, these interfaces (bindings) will be circulated for commnent from the public. This article, written by two participants of the group developing the graphics language bindingns, d... View full abstract»

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  • NBS's Role in Computer Graphics Standards

    Publication Year: 1986, Page(s):66 - 70
    Cited by:  Papers (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (4913 KB)

    National Bureau of Standards The National Bureau of Standards is an integral part of standards evolution. Through its institute for Computer Sciences and Technology. NBS conducts research and provides support for the development of both national and international standards. Another NBS task is to promulgate Federal information Processing Standards (FIPSs). AAll these standards link off-the-shelf c... View full abstract»

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  • Selective Update

    Publication Year: 1986, Page(s):71 - 73
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  • New products

    Publication Year: 1986, Page(s):74 - 79
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  • Graphics Design Engineers [advertisement]

    Publication Year: 1986, Page(s): 79
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  • Advertiser Index - August 1986

    Publication Year: 1986, Page(s): 80
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  • IEEE Computer Graphics and Applications [reader survey]

    Publication Year: 1986, Page(s):[80]a - [80]b
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  • Classified ads

    Publication Year: 1986, Page(s): [80]c
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  • The Rasterizer Roadblock vs. the Benson Bypass [advertisement]

    Publication Year: 1986, Page(s): [80]d
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Aims & Scope

IEEE CG&A bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments, including product announcements.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
L. Miguel Encarnação
The QED Group