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IEEE MultiMedia

Issue 4 • Oct.-Dec. 2006

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Displaying Results 1 - 22 of 22
  • [Front cover]

    Publication Year: 2006, Page(s): c1
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  • IEEE ICME 2007 Call for Papers

    Publication Year: 2006, Page(s): c2
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  • Digital Ownership: From Content Consumers to Owners and Traders

    Publication Year: 2006, Page(s):1 - 6
    Cited by:  Papers (2)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (91 KB) | HTML iconHTML

    Digital content today can be found and accessed almost everywhere -however, not always by its proper owners. Digital rights management so far has been driven by prohibition and patronization. The authors of this article approach digital rights management from an ownership perspective. Being in control, the consumer can now use, share, and trade owned content and appreciate that digital content doe... View full abstract»

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  • Table of contents

    Publication Year: 2006, Page(s):2 - 3
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  • Upcoming events

    Publication Year: 2006, Page(s): 7
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  • Play!

    Publication Year: 2006, Page(s):8 - 11
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (681 KB) | HTML iconHTML

    In this paper, the authors suggest a new paradigm for play in digital environments. Purpose-free play asks for a different view on and use of digital media, which the authors discuss as well View full abstract»

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  • Computer Vision, Image Analysis, and Master Art: Part 2

    Publication Year: 2006, Page(s):12 - 17
    Cited by:  Papers (5)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (934 KB) | HTML iconHTML

    We can determine if some photographs have been doctored and then invalidate it as proof that two people were in the same place at the same time. But how true is realist art? In this second article of a three-part series, we describe how they have adapted techniques of forensic analysis of digital images to analyze paintings. By examining light and shadows they uncover what techniques the artist us... View full abstract»

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  • Guest Editors' Introduction: Capture, Archival, and Retrieval of Personal Experience

    Publication Year: 2006, Page(s):18 - 19
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (76 KB) | HTML iconHTML

    The guest editors discuss the CARPE project and elaborate on some of the articles contained in this special issue. View full abstract»

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  • Ubiquitous Experience Media

    Publication Year: 2006, Page(s):20 - 29
    Cited by:  Papers (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (2209 KB) | HTML iconHTML

    We exploit recorded activities as a good source of human-human and human-robot communication for sharing experience, memory, and knowledge. In particular, we're interested in audiovisual, ubiquitous, and wearable-experience-capturing technology as interaction-grounded lifelong tools. We've developed several devices - such as a wearable interaction tracker - that facilitate an indexed recording of ... View full abstract»

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  • Accessing Minimal-Impact Personal Audio Archives

    Publication Year: 2006, Page(s):30 - 38
    Cited by:  Papers (9)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1078 KB) | HTML iconHTML

    We've collected personal audio - essentially everything we hear - for two years and have experimented with methods to index and access the resulting data. Here, we describe our experiments in segmenting and labeling these recordings into episodes (relatively consistent acoustic situations lasting a few minutes or more) using the Bayesian information criterion (from speaker segmentation) and spectr... View full abstract»

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  • IEEE Computer Society Digital Library

    Publication Year: 2006, Page(s): 39
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  • InSense: Interest-Based Life Logging

    Publication Year: 2006, Page(s):40 - 48
    Cited by:  Papers (40)  |  Patents (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (2627 KB) | HTML iconHTML

    Our wearable data collection system lets users collect their experiences into a continually growing and adapting multimedia diary. The system - called inSense - uses the patterns in sensor readings from a camera, microphone, and accelerometers to classify the user's activities and automatically collect multimedia clips when the user is in an "interesting" situation View full abstract»

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  • IEEE Computer Society Information

    Publication Year: 2006, Page(s): 49
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  • Exploring Multimedia Correlation and Synchronization for Web-Based Language Learning

    Publication Year: 2006, Page(s):50 - 61
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1823 KB) | HTML iconHTML

    Incorporating multimedia into Web documents is a direct and efficient means of conveying knowledge and is exemplified by the Web-based synchronized multimedia lecture project, which is designed for English and Chinese language self-learning. The project captures content from instructors' lectures - and, if appropriate, daily news broadcasts - then correlates and transforms it into an integrated We... View full abstract»

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  • Hierarchical Layouts for Photo Libraries

    Publication Year: 2006, Page(s):62 - 72
    Cited by:  Papers (6)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (2269 KB) | HTML iconHTML

    We use an annotated digital photo collection to demonstrate a two-level auto-layout technique consisting of a central primary region with secondary regions surrounding it. Because the object sizes within regions can only be changed in discrete units, we refer to them as quantum content. Our real-time algorithms enable a compelling interactive display as users resize the canvas, or move and resize ... View full abstract»

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  • Pointing a Finger toward Standardized and Automated Biometrics

    Publication Year: 2006, Page(s):73 - 75
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  • Capturing Conference Presentations

    Publication Year: 2006, Page(s):76 - 84
    Cited by:  Papers (2)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1051 KB) | HTML iconHTML

    Working on multimedia and e-learning areas, you might have heard about the Berkeley MPEG-1 Tools, the Berkeley multimedia, interfaces, and graphics (MIG) seminar/lecture Webcasting system, or the open mash streaming media toolkit. All these achievements were produced from the group led by Larry Rowe. In this issue, we invite Rowe to introduce his latest low-cost system on automated presentation ca... View full abstract»

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  • New products

    Publication Year: 2006, Page(s): 85
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  • The H.264 Video Coding Standard

    Publication Year: 2006, Page(s):86 - 90
    Cited by:  Papers (46)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (164 KB) | HTML iconHTML

    The H.264 video coding standard, also known as MPEG AVC, represents the state of the art in video compression. This article provides an overview of the H.264 standard. To help the reader understand the similarities and differences between it and MPEG-2 (and other hybrid video coding standards), the author describes the H.264 features and compare them to functionally similar MPEG-2 features View full abstract»

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  • 2006 Annual Index, IEEE MultiMedia Vol. 13

    Publication Year: 2006, Page(s):91 - 96
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  • Readers' Remarks: Mobile Content Production--Major Issues

    Publication Year: 2006, Page(s): c3
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  • Call for Papers: Multimedia Signal Processing and Systems in Healthcare and Life Sciences

    Publication Year: 2006, Page(s): c4
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Aims & Scope

The magazine contains technical information covering a broad range of issues in multimedia systems and applications.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
Wenjun Zeng
Microsoft Research Asia