By Topic

Mixed and Augmented Reality, 2005. Proceedings. Fourth IEEE and ACM International Symposium on

Date 5-8 Oct. 2005

Filter Results

Displaying Results 1 - 25 of 62
  • Proceedings. International Symposium on Mixed and Augmented Reality

    Publication Year: 2005
    Request Permissions | PDF file iconPDF (1021 KB)  
    Freely Available from IEEE
  • Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality - Title Page

    Publication Year: 2005 , Page(s): i - iii
    Request Permissions | PDF file iconPDF (115 KB)  
    Freely Available from IEEE
  • Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality - Copyright Page

    Publication Year: 2005 , Page(s): iv
    Request Permissions | PDF file iconPDF (47 KB)  
    Freely Available from IEEE
  • Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality [Table of contents]

    Publication Year: 2005 , Page(s): v - viii
    Request Permissions | PDF file iconPDF (45 KB)  
    Freely Available from IEEE
  • Message from the General Chairs

    Publication Year: 2005 , Page(s): ix
    Request Permissions | PDF file iconPDF (31 KB) |  | HTML iconHTML  
    Freely Available from IEEE
  • Message from the Program Chairs

    Publication Year: 2005 , Page(s): x
    Request Permissions | PDF file iconPDF (32 KB) |  | HTML iconHTML  
    Freely Available from IEEE
  • Organizing Committee

    Publication Year: 2005 , Page(s): xi
    Request Permissions | PDF file iconPDF (27 KB)  
    Freely Available from IEEE
  • Steering Committee and Area Chairs

    Publication Year: 2005 , Page(s): xii
    Request Permissions | PDF file iconPDF (28 KB)  
    Freely Available from IEEE
  • Program Committee

    Publication Year: 2005 , Page(s): xiii - xiv
    Request Permissions | PDF file iconPDF (37 KB)  
    Freely Available from IEEE
  • Additional Reviewers

    Publication Year: 2005 , Page(s): xv
    Request Permissions | PDF file iconPDF (30 KB)  
    Freely Available from IEEE
  • Support

    Publication Year: 2005 , Page(s): xvi
    Request Permissions | PDF file iconPDF (150 KB)  
    Freely Available from IEEE
  • Workshop [Industrial Augmented Reality]

    Publication Year: 2005 , Page(s): xvii - xviii
    Request Permissions | PDF file iconPDF (45 KB)  
    Freely Available from IEEE
  • Panel - Hand-held Augmented Reality

    Publication Year: 2005 , Page(s): xix - xxi
    Request Permissions | PDF file iconPDF (48 KB)  
    Freely Available from IEEE
  • Mixed Reality Research: The European Dimension

    Publication Year: 2005 , Page(s): xxii
    Request Permissions | Click to expandAbstract | PDF file iconPDF (28 KB) |  | HTML iconHTML  

    First Page of the Article
    View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • The Art of Technology and the Future of MR: Integrating an Artistic Approach to Transform the Next Generation of Mixed and Augmented Reality

    Publication Year: 2005 , Page(s): xxiii
    Request Permissions | Click to expandAbstract | PDF file iconPDF (35 KB) |  | HTML iconHTML  

    First Page of the Article
    View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • The art of nurturing citizen scientists through mixed reality

    Publication Year: 2005 , Page(s): 2 - 11
    Cited by:  Papers (1)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (776 KB)  

    Modern society requires the public to have an increased knowledge of science beyond the basics, with average people needing to understand concepts in science, technology, engineering and mathematics that rapidly evolve throughout their lifetimes. Our future depends upon closing the gaps between citizen and scientist to create a "citizen scientist". Mixed reality innovations provide the magic to sp... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • Enabling view-dependent stereoscopic projection in real environments

    Publication Year: 2005 , Page(s): 14 - 23
    Cited by:  Papers (8)  |  Patents (1)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (728 KB)  

    We show how view-dependent image-based and geometric warping, radiometric compensation, and multi-focal projection enable a view-dependent stereoscopic visualization on ordinary (geometrically complex, colored and textured) surfaces within everyday environments. Special display configurations for immersive or semi-immersive AR/VR applications that require permanent and artificial projection canvas... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • ASTOR: an autostereoscopic optical see-through augmented reality system

    Publication Year: 2005 , Page(s): 24 - 27
    Cited by:  Papers (1)  |  Patents (1)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (264 KB)  

    We present a novel autostereoscopic optical see-through system for augmented reality (AR). It uses a transparent holographic optical element (HOE) to separate the views produced by two, or more, digital projectors. It is a minimally intrusive AR system that does not require the user to wear special glasses or any other equipment, since the user would see different images depending on the point of ... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • Simulation-based design and rapid prototyping of a parallax-free, orthoscopic video see-through head-mounted display

    Publication Year: 2005 , Page(s): 28 - 31
    Cited by:  Papers (8)  |  Patents (10)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (640 KB)  

    We built a video see-through head-mounted display with zero eye offset from commercial components and a mount fabricated via rapid prototyping. The orthoscopic HMD's layout was created and optimized with a software simulator. We describe simulator and HMD design, we show the HMD in use and demonstrate zero parallax. View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • A polarized head-mounted projective display

    Publication Year: 2005 , Page(s): 32 - 35
    Cited by:  Patents (1)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (184 KB)  

    The lack of image brightness is a common problem in optical see-through head-mounted displays (OST-HMD) where a beamsplitter is required to combine views from HMD image source and the direct-view of a real world scene. This problem is further aggregated in a head-mounted projective display (HMPD) due to the fact that light passes through the beamsplitter multiple times. In this paper, we present a... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • Synchronizing 3D movements for quantitative comparison and simultaneous visualization of actions

    Publication Year: 2005 , Page(s): 38 - 47
    Cited by:  Papers (5)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (1848 KB)  

    In our poster presentation at ISMAR '04, we proposed the idea of an AR training solution including capture and 3D replays of subtle movements. The crucial part missing for realizing such a training system was an appropriate way of synchronizing trajectories of similar movements with varying speed in order to simultaneously visualize the motion of experts and trainees, and to study trainees' perfor... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • Authoring and user interaction for the production of wave field synthesis content in an augmented reality system

    Publication Year: 2005 , Page(s): 48 - 51
    Cited by:  Papers (1)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (216 KB)  

    Wave field synthesis (WFS) enables the accurate reproduction of a sound field for a large listening area with correct characteristics for each listener position. An exact perspective on the synthesized wave field is provided for every listener. Therefore, WFS-technology is ideally suited to be combined with augmented reality systems, where every user perceives his own visual perspective of a given... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • ARVino - outdoor augmented reality visualisation of viticulture GIS data

    Publication Year: 2005 , Page(s): 52 - 55
    Cited by:  Papers (6)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (1136 KB)  

    This paper describes the combination of two technologies, augmented reality and GIS, to provide a new way to visualise viticulture GIS data using outdoor mobile computers. Viticulturists use GIS to assist with accurately understanding the parameters that affect their yields and quality of the grapes from different vineyards. The ability to view this data in the field digitally would be advantageou... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • Experimental evaluation of an augmented reality visualization for directing a car driver's attention

    Publication Year: 2005 , Page(s): 56 - 59
    Cited by:  Papers (11)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (160 KB)  

    With recent advances of head-up display technology in cars, augmented reality becomes interesting in supporting the driving task to guide a driver's attention. We have set up an experiment to compare two different approaches to inform the driver about dangerous situations around the car. One approach used AR to visualize the source of danger in the driver's frame of reference while the other one p... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.
  • Adaptive line tracking with multiple hypotheses for augmented reality

    Publication Year: 2005 , Page(s): 62 - 69
    Cited by:  Papers (15)  |  Patents (9)
    Request Permissions | Click to expandAbstract | PDF file iconPDF (675 KB) |  | HTML iconHTML  

    We present a real-time model-based line tracking approach with adaptive learning of image edge features that can handle partial occlusion and illumination changes. A CAD (VRML) model of the object to track is needed. First, the visible edges of the model with respect to the camera pose estimate are sorted out by a visibility test performed on standard graphics hardware. For every sample point of e... View full abstract»

    Full text access may be available. Click article title to sign in or learn about subscription options.