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Computer

Issue 9 • Date Sept. 2005

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Displaying Results 1 - 25 of 25
  • [Front cover]

    Page(s): c1
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    Freely Available from IEEE
  • Table of contents

    Page(s): 1
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    Freely Available from IEEE
  • Masthead

    Page(s): 2
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    Freely Available from IEEE
  • Article summaries

    Page(s): 4
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    Freely Available from IEEE
  • Letters

    Page(s): 6 - 7
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  • 32 & 16 Years Ago

    Page(s): 8 - 9
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    The more we know about yesterday, the better we will be able to deal with today. Computer offers this column providing excerpts from past issues to serve as a memory jogger for older members and as a perspective creator for newer members. View full abstract»

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  • Presentation Lessons from Comedians

    Page(s): 10 - 13
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    Presenting is a skill, essential to engineering and to the final quality of whatever we design. View full abstract»

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  • Taking the graphics processor beyond graphics

    Page(s): 14 - 16
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    Freely Available from IEEE
  • LAMP lights enterprise development efforts

    Page(s): 18 - 20
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    A set of open source technologies is pushing its way into mainstream corporate software development: the LAMP stack, which includes the Linux operating system, Apache Web server, MySQL database, and scripting languages Perl, PHP, and Python. LAMP offers lower costs, greater flexibility, and faster improvements in the component technologies. View full abstract»

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  • News Briefs

    Page(s): 22 - 24
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    Freely Available from IEEE
  • From visual simulation to virtual reality to games

    Page(s): 25 - 32
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    During the past decades, the virtual reality community has based its development on a synthesis of earlier work in interactive 3D graphics, user interfaces, and visual simulation. Currently, the VR field is transitioning into work influenced by video games. Because much of the research and development being conducted in the games community parallels the VR community's efforts, it has the potential to affect a greater audience. Given these trends, VR researchers who want their work to remain relevant must realign to focus on game research and development. Leveraging technology from the visual simulation and virtual reality communities, serious games provide a delivery system for organizational video game instruction and training. View full abstract»

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  • Iterative rework: the good, the bad, and the ugly

    Page(s): 34 - 41
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    Iterative development can take many forms, depending on the project's goals: iterative prototyping can help evolve a user interface. Agile development is a way to closely involve a prototypical customer in a process that might repeat daily. Incremental build lets developers produce weekly builds of an evolving product. A spiral model can help the team confront and mitigate risk in an evolving product. Each iteration involves a certain amount of rework to enhance and fix existing capabilities (the good). However, excessive rework could indicate problems in the requirements, the developers' skills and motivation, the development processes or technology used, or all of the above (the bad). Exorbitant levels of rework result in truly untenable situations (the ugly). On the other hand, too little rework could indicate insufficient review and testing or too little anticipation of the product features needed to support the next version (bad that can turn ugly). Understanding and correcting the root causes of problems that result from too much or too little rework can significantly increase productivity, quality, developer morale, and customer satisfaction. View full abstract»

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  • Test-driven development concepts, taxonomy, and future direction

    Page(s): 43 - 50
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    Test-driven development creates software in very short iterations with minimal upfront design. This strategy requires writing automated tests prior to developing functional code in small, rapid iterations. Although developers have been applying TDD in various forms for several decades, this software development strategy has continued to gain increased attention as one of the core extreme programming practices. View full abstract»

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  • Transforming software development: an MDA road map

    Page(s): 52 - 58
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    The Model Driven Architecture initiative shifts the focus of software development from writing code to building models. At appropriate abstraction levels, such models can help customers and development teams translate their understanding of the problem domain into more reliable working code more quickly. View full abstract»

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  • Computer Society Information

    Page(s): 59
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  • Distributed access management in multimedia IDCs

    Page(s): 60 - 69
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    Future Internet data centers that provide multimedia content face security challenges requiring appropriately designed policies to manage resource access. An example from the healthcare domain shows how an access management framework can address these challenges. View full abstract»

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  • IEEE President-Elect Candidates Address Computer Society Concerns

    Page(s): 70 - 75
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    The answers to questions that the IEEE Computer Society’s senior volunteer leaders posed to the IEEE's president-elect candidates are provided to help the Society’s members make their decisions when voting in the IEEE’s annual election of officers. View full abstract»

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  • 2006 IEEE Computer Society Professional Membership / Subscription Application

    Page(s): 83 - 84
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  • Call and Calendar

    Page(s): 85 - 88
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  • IEEE Computer Society Election

    Page(s): 89 - 96
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    Position statements and biographies of the IEEE Computer Society’s candidates for president-elect, first and second vice presidents, and the Board of Governors are presented to help Society members cast informed votes in the election of officers to begin serving terms in January 2006. View full abstract»

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  • Bookshelf

    Page(s): 98
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  • Products

    Page(s): 99
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  • Outsourcing the university computer lab

    Page(s): 100 - 102
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    Saint Louis University created a 24/7 remotely accessible "computer laboratory" where students receive full server administration privileges to use in developing their server, networking, security, and database administration skills using the Linux operating system. The university's decision to outsource the computer lab to MDK was simple. The resulting partnership provided each student in a senior-level undergraduate Web Applications and Architectures course with a virtual Linux server as well as full administrative rights. View full abstract»

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  • Security in storage: a call for participation

    Page(s): 103 - 107
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    The present treatment of stored critical information, especially personal portable storage, provides inadequate protection. Through many means, the IEEE is examining the issue of security in storage and working to make technologies and standards available that advance the interests of society and protect its many critical functions. View full abstract»

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  • The Internet, the Web, and the Chaos

    Page(s): 108 - 107
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    Dissecting the digital networking world into usefully distinct major components will benefit both the computing profession and the public. View full abstract»

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Aims & Scope

Computer, the flagship publication of the IEEE Computer Society, publishes highly acclaimed peer-reviewed articles written for and by professionals representing the full spectrum of computing technology from hardware to software and from current research to new applications.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
Ron Vetter
University of North Carolina
Wilmington