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IEEE Distributed Systems Online

Issue 3 • Date March 2005

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Displaying Results 1 - 6 of 6
  • Designing interaction systems for distributed applications

    Publication Year: 2005
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (320 KB) | HTML iconHTML

    In this article, we discuss the explicit design of interaction mechanisms for developing distributed applications. When interactions between system parts require an explicit design, the concept of an interaction system comes into play. We define criteria that designers can use to decide whether an interaction system requires an explicit design. We also show that designers can apply both middleware... View full abstract»

    Open Access
  • Toward nex-generation middleware?

    Publication Year: 2005
    Cited by:  Papers (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (240 KB) | HTML iconHTML

    A large range of application domains, from real-time embedded systems to grid-computing applications, now requires distribution. This trend implies definitions of new or tailored distribution mechanisms dedicated to specific applications and puts a strain on current middleware architectures and development. Middleware intends to separate an application from variations in hardware and operating sys... View full abstract»

    Open Access
  • Open source infrastructure solidifying quickly

    Publication Year: 2005
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (152 KB) | HTML iconHTML

    Technology industry executives and observers often disagree on the significance of a given development or trend. However, sentiment that the infrastructure supporting open source development is becoming truly "industrial strength" is nearly unanimous. IBM's approach to supporting Linux is a good example of open source development's new maturity and the way big software companies can use it to exte... View full abstract»

    Open Access
  • SLAM dunk? real-time mapping technology could take gaming, movies to new level

    Publication Year: 2005
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (216 KB) | HTML iconHTML

    A technology to simultaneously localize and map a single camera's surroundings in an unknown environment called Visual SLAM (simultaneous localization and mapping), the technology will let users combine real-life and computer-generated images in real time. Along with having an array of possible applications - from interior decorating to TV broadcasting - Visual SLAM could revolutionize the film, r... View full abstract»

    Open Access
  • Mastering Distributed Computing

    Publication Year: 2005, Page(s): 5
    Request permission for commercial reuse | PDF file iconPDF (192 KB) | HTML iconHTML
    Freely Available from IEEE
  • The Editable Web

    Publication Year: 2005, Page(s): 6
    Cited by:  Papers (1)
    Request permission for commercial reuse | PDF file iconPDF (192 KB) | HTML iconHTML
    Freely Available from IEEE

Aims & Scope

IEEE DS Online provides constantly updated, expert-moderated material in such areas as cluster computing, grid computing, security, and middleware.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
Jean Bacon
Univ. of Cambridge
Computer Laboratory