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IEEE Computer Graphics and Applications

Issue 1  Part supplement • Jan.-Feb. 2004

 This issue contains several parts.Go to:  Part  

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Displaying Results 1 - 9 of 9
  • Food Simulator

    Publication Year: 2004
    Cited by:  Papers (1)
    Request permission for commercial reuse | PDF file iconPDF (230 KB)
    Freely Available from IEEE
  • SmartTouch [haptic interface]

    Publication Year: 2004
    Request permission for commercial reuse | PDF file iconPDF (232 KB)
    Freely Available from IEEE
  • Sumi-Nagashi: adding corporeality and tactile sensation to digital painting

    Publication Year: 2004
    Request permission for commercial reuse | PDF file iconPDF (233 KB)
    Freely Available from IEEE
  • Augmented Composer

    Publication Year: 2004
    Cited by:  Papers (1)
    Request permission for commercial reuse | PDF file iconPDF (234 KB)
    Freely Available from IEEE
  • Thermo-Key [vision camera]

    Publication Year: 2004
    Cited by:  Papers (1)
    Request permission for commercial reuse | PDF file iconPDF (229 KB)
    Freely Available from IEEE
  • The Dimension Book

    Publication Year: 2004
    Request permission for commercial reuse | PDF file iconPDF (221 KB)
    Freely Available from IEEE
  • Smart-Its [intelligent sensor]

    Publication Year: 2004
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    Freely Available from IEEE
  • Hyperscore [graphics software package]

    Publication Year: 2004
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (230 KB)

    Hyperscore software was developed by Mary Farbood and Egon Pasztor. Hyperscore is a research prototype and is still in progress. There are two versions of Hyperscore: one that needs a display with a resolution of at least 1024/spl times/768, and one that works with displays that are only 800/spl times/600. Hyperscore needs DirectX to run. This paper reviews the Hyperscore software. View full abstract»

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  • Planar manipulator display

    Publication Year: 2004
    Request permission for commercial reuse | PDF file iconPDF (221 KB)
    Freely Available from IEEE

Aims & Scope

IEEE CG&A bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments, including product announcements.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
L. Miguel Encarnação
The QED Group