Proceedings of the IEEE

Issue 6 • June 1998

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Displaying Results 1 - 16 of 16
  • Algorithm-based low-power and high-performance multimedia signal processing

    Publication Year: 1998, Page(s):1155 - 1202
    Cited by:  Papers (29)  |  Patents (5)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1206 KB)

    Low power and high performance are the two most important criteria for many signal-processing system designs, particularly in real-time multimedia applications. There have been many approaches to achieve these two design goals at many different implementation levels ranging from very-large-scale-integration fabrication technology to system design. We review the works that have been done at various... View full abstract»

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  • An introduction to D.G. Little's 1924 classic paper "KDKA"

    Publication Year: 1998, Page(s):1273 - 1278
    Cited by:  Papers (2)
    Request permission for commercial reuse | PDF file iconPDF (162 KB)
    Freely Available from IEEE
  • KDKA: The Radio Telephone Broadcasting Station Of The Westinghouse Electric And Manufacturing Company At East Pittsburgh, Pennsylvania

    Publication Year: 1998, Page(s):1279 - 1287
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (487 KB)

    First Page of the Article
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  • Computers Of The Future

    Publication Year: 1998, Page(s):1288 - 1289
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (16 KB)

    First Page of the Article
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  • Optimal Sampled-data Control Systems [Book Reviews]

    Publication Year: 1998, Page(s):1293 - 1294
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    Freely Available from IEEE
  • Impact of MPEG standards on multimedia industry

    Publication Year: 1998, Page(s):1222 - 1227
    Cited by:  Papers (10)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (56 KB)

    This paper gives a brief account of the four Moving Picture Experts Group (MPEG) standards. It includes a summary description of their functionalities and usage. For MPEG-1 and MPEG-2, this paper describes how they are being used to convert old analog applications into digital ones and how new applications are being created. For MPEG-4, the major application areas are recalled. For MPEG-7, the str... View full abstract»

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  • Multimedia processors

    Publication Year: 1998, Page(s):1203 - 1221
    Cited by:  Papers (56)  |  Patents (31)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (740 KB)

    This paper describes large-scale-integration programmable processors designed for multimedia processing such as real-time compression and decompression of audio and video as well as the generation of computer graphics. As the target of these processors is to handle audio and video in real time, the processing capability must be increased tenfold compared to that of conventional microprocessors, wh... View full abstract»

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  • The future of computing: a 50-year prediction

    Publication Year: 1998, Page(s):1290 - 1292
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (24 KB)

    Three “technologies” are driving the growing use of computers. First, the underlying component technology simultaneously is becoming less expensive and more capable. Computation rate and reliability are increasing, while requirements for space and power are decreasing. Second, the communications infrastructure is undergoing a similar increase in capability and decrease in cost. Last, b... View full abstract»

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  • MPEG-4 and rate-distortion-based shape-coding techniques

    Publication Year: 1998, Page(s):1126 - 1154
    Cited by:  Papers (121)  |  Patents (15)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (672 KB)

    We address the problem of the efficient encoding of object boundaries. This problem is becoming increasingly important in applications such as content-based storage and retrieval, studio and television postproduction, and mobile multimedia applications. The MPEG-4 visual standard will allow the transmission of arbitrarily shaped video objects. The techniques developed for shape coding within the M... View full abstract»

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  • Color imaging for multimedia

    Publication Year: 1998, Page(s):1088 - 1108
    Cited by:  Papers (32)  |  Patents (15)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (236 KB)

    To a significant degree, multimedia applications derive their effectiveness from the use of color graphics, images, and video. However, the requirements for accurate color reproduction and for the preservation of this information across display and print devices that have very different characteristics and may be geographically apart are often not clearly understood. This paper describes the basic... View full abstract»

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  • Geometry coding and VRML

    Publication Year: 1998, Page(s):1228 - 1243
    Cited by:  Papers (74)  |  Patents (12)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (336 KB)

    The virtual-reality modeling language (VRML) is rapidly becoming the standard file format for transmitting three-dimensional (3-D) virtual worlds across the Internet. Static and dynamic descriptions of 3-D objects, multimedia content, and a variety of hyperlinks can be represented in VRML files. Both VRML browsers and authoring tools for the creations of VRML files are widely available for several... View full abstract»

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  • Two-dimensional mesh-based visual-object representation for interactive synthetic/natural digital video

    Publication Year: 1998, Page(s):1029 - 1051
    Cited by:  Papers (56)  |  Patents (10)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (412 KB)

    This paper first provides an overview of two-dimensional (2-D) and three-dimensional mesh models for digital video processing. It then introduces 2-D mesh-based modeling of video objects as a compact representation of motion and shape for interactive, synthetic/natural video manipulation, compression, and indexing. The 2-D mesh representation and the mesh geometry and motion compression have been ... View full abstract»

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  • Visual data compression for multimedia applications

    Publication Year: 1998, Page(s):1109 - 1125
    Cited by:  Papers (30)  |  Patents (10)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (244 KB)

    The compression of visual information in the framework of multimedia applications is discussed. To this end, major approaches to compress still as well as moving pictures are reviewed. The most important objective in any compression algorithm is that of compression efficiency. High-compression coding of still pictures can be split into three categories: waveform, second-generation, and fractal cod... View full abstract»

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  • Neural networks for intelligent multimedia processing

    Publication Year: 1998, Page(s):1244 - 1272
    Cited by:  Papers (28)  |  Patents (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (476 KB)

    This paper reviews key attributes of neural processing essential to intelligent multimedia processing (IMP). The objective is to show why neural networks (NNs) are a core technology for the following multimedia functionalities: (1) efficient representations for audio/visual information, (2) detection and classification techniques, (3) fusion of multimodal signals, and (4) multimodal conversion and... View full abstract»

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  • Progressive coding of 3-D graphic models

    Publication Year: 1998, Page(s):1052 - 1063
    Cited by:  Papers (46)  |  Patents (6)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (240 KB)

    Based on state-of-the-art graphic-simplification techniques and progressive image-coding schemes, we propose a new hierarchical three-dimensional graphic-compression scheme in this research. This scheme progressively compresses an arbitrary polygonal mesh into a single bitstream. Along the encoding process, every output bit contributes to the reduction of coding distortion, and the contribution of... View full abstract»

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  • Multimedia data-embedding and watermarking technologies

    Publication Year: 1998, Page(s):1064 - 1087
    Cited by:  Papers (465)  |  Patents (36)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (340 KB)

    We review developments in transparent data embedding and watermarking for audio, image, and video. Data-embedding and watermarking algorithms embed text, binary streams, audio, image, or video in a host audio, image, or video signal. The embedded data are perceptually inaudible or invisible to maintain the quality of the source data. The embedded data can add features to the host multimedia signal... View full abstract»

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