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Virtual Reality, 2003. Proceedings. IEEE
  Date: 26-26 March 2003 
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Combining head-mounted and projector-based displays for surgical training

Kok-Lim Low; Ilie, A.; Welch, G.; Lastra, A.
Page(s): 110-117
Digital Object Identifier 10.1109/VR.2003.1191128
Abstract  | Full Text: PDF (465 KB)
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Proceedings IEEE Virtual Reality 2003

Page(s): 
Digital Object Identifier 10.1109/VR.2003.1191113
Abstract  | Full Text: PDF (365 KB)
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Taking it to the streets: how virtual reality can change mobile computing

Feiner, S.
Page(s):  3- 4
Abstract  | Full Text: PDF (253 KB)
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Design of the server cluster to support avatar migration

Jiung-yao Huang; Yi-chang Du; Chien-Min Wang
Page(s):  7- 14
Digital Object Identifier 10.1109/VR.2003.1191115
Abstract  | Full Text: PDF (657 KB)
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Syzygy: native PC cluster VR

Schaeffer, B.; Goudeseune, C.
Page(s):  15- 22
Digital Object Identifier 10.1109/VR.2003.1191116
Abstract  | Full Text: PDF (342 KB)
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An event-based data distribution mechanism for collaborative mobile augmented reality and virtual environments

Brown, D.; Julier, S.; Baillot, Y.; Livingston, M.A.
Page(s):  23- 29
Digital Object Identifier 10.1109/VR.2003.1191117
Abstract  | Full Text: PDF (343 KB)
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VR in industry: where it succeeds, fails, and needs improvement

Smith, R.; Dorn, G.; Leslie, R.; Garlington, J.; Barham, P.
Page(s):  33- 33
Abstract  | Full Text: PDF (230 KB)
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Construction of a three-sided immersive telecollaboration system

Spagno, C.P.; Kunz, A.M.
Page(s):  37- 44
Digital Object Identifier 10.1109/VR.2003.1191119
Abstract  | Full Text: PDF (1037 KB)
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Scalable 3D representation for 3D video display in a large-scale space

Kitahara, I.; Ohta, Y.
Page(s):  45- 52
Digital Object Identifier 10.1109/VR.2003.1191120
Abstract  | Full Text: PDF (1849 KB)
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Easy calibration of a head-mounted projective display for augmented reality systems

Chunyu Gao; Hong Hua; Ahuja, N.
Page(s):  53- 60
Digital Object Identifier 10.1109/VR.2003.1191121
Abstract  | Full Text: PDF (414 KB)
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Augmented virtual environments (AVE): dynamic fusion of imagery and 3D models

Neumann, U.; Suya You; Jinhui Hu; Bolan Jiang; JongWeon Lee
Page(s):  61- 67
Digital Object Identifier 10.1109/VR.2003.1191122
Abstract  | Full Text: PDF (558 KB)
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Interactive cloth simulation in virtual environments

Keckeisen, M.; Stoev, S.L.; Feurer, M.; Strasser, W.
Page(s):  71- 78
Digital Object Identifier 10.1109/VR.2003.1191123
Abstract  | Full Text: PDF (735 KB)
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Ribbon networks for modeling navigable paths of autonomous agents in virtual urban environments

Willemsen, P.; Kearney, J.K.; Hongling Wang
Page(s):  79- 86
Digital Object Identifier 10.1109/VR.2003.1191124
Abstract  | Full Text: PDF (423 KB)
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Training for physical tasks in virtual environments: Tai Chi

Philo Tan Chua; Crivella, R.; Daly, B.; Ning Hu; Schaaf, R.; Ventura, D.; Camill, T.; Hodgins, J.; Pausch, R.
Page(s):  87- 94
Digital Object Identifier 10.1109/VR.2003.1191125
Abstract  | Full Text: PDF (2141 KB)
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Augmented reality for enhancement of endoscopic interventions

Bockholt, U.; Bisler, A.; Becker, M.; Muller-Wittig, W.; Voss, G.
Page(s):  97- 101
Digital Object Identifier 10.1109/VR.2003.1191126
Abstract  | Full Text: PDF (609 KB)
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Adaptive techniques for real-time haptic and visual simulation of bone dissection

Agus, M.; Giachetti, A.; Gobbetti, E.; Zanetti, G.; Zorcolo, A.
Page(s):  102- 109
Digital Object Identifier 10.1109/VR.2003.1191127
Abstract  | Full Text: PDF (493 KB)
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Mixed reality: the continuum from virtual to augmented reality

Wingrave, C.; Hix, D.; Schmalstieg, D.; MacIntyre, B.; Bowman, D.; Mine, M.
Page(s):  1218- 1218
Abstract  | Full Text: PDF (279 KB)
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Effects of handling real objects and avatar fidelity on cognitive task performance in virtual environments

Lok, B.; Naik, S.; Whitton, M.; Brooks, F.P., Jr.
Page(s):  125- 132
Digital Object Identifier 10.1109/VR.2003.1191130
Abstract  | Full Text: PDF (419 KB)
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Maintaining usability during 3D placement despite delay

Watson, B.; Walker, N.; Woytiuk, P.; Ribarsky, W.
Page(s):  133- 140
Digital Object Identifier 10.1109/VR.2003.1191131
Abstract  | Full Text: PDF (272 KB)
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Effect of latency on presence in stressful virtual environments

Meehan, M.; Razzaque, S.; Whitton, M.C.; Brooks, F.P., Jr.
Page(s):  141- 148
Digital Object Identifier 10.1109/VR.2003.1191132
Abstract  | Full Text: PDF (757 KB)
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Human movement performance in relation to path constraint - the law of steering in locomotion

Shumin Zhai; Woltjer, R.
Page(s):  149- 156
Digital Object Identifier 10.1109/VR.2003.1191133
Abstract  | Full Text: PDF (469 KB)
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Toward the innovative collaboration between art and science: the task in the age of media culture through case studies in the contemporary field of media arts

Sakane, I.
Page(s):  159- 160
Abstract  | Full Text: PDF (260 KB)
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MUVEES: a PC-based multi-user virtual environment for learning

Chen, J.X.; Yonggao Yang; Loffin, B.
Page(s):  163- 170
Digital Object Identifier 10.1109/VR.2003.1191135
Abstract  | Full Text: PDF (913 KB)
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A new collaborative infrastructure: SCAPE

Hong Hua; Brown, L.D.; Chunyu Gao; Ahuja, N.
Page(s):  171- 179
Digital Object Identifier 10.1109/VR.2003.1191136
Abstract  | Full Text: PDF (496 KB)
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Managing collaboration in the nanoManipulator

Hudson, T.C.; Helser, A.T.; Sonnenwald, D.H.; Whitton, M.C.
Page(s):  180- 187
Digital Object Identifier 10.1109/VR.2003.1191137
Abstract  | Full Text: PDF (336 KB)
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