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Advanced Learning Technologies, 2001. Proceedings. IEEE International Conference on

Date 6-8 Aug. 2001

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Displaying Results 1 - 25 of 160
  • Proceedings IEEE International Conference on Advanced Learning Technologies

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    Freely Available from IEEE
  • From to educational meta-data authoring to educational meta-data management

    Page(s): 209 - 212
    Save to Project icon | Request Permissions | Click to expandQuick Abstract | PDF file iconPDF (459 KB) |  | HTML iconHTML  

    Educational meta-data can significantly assist the effective and efficient retrieval of educational resources. Currently, there are a number of tools for educational meta-data authoring, facilitating the creation and modification of educational meta-data files. The paper outlines the requirements, and proposes an architecture for the development of a complete EMD management toolkit which go beyond meta-data authoring, supporting the educational community in the full management of educational meta-data. View full abstract»

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  • Author index

    Page(s): 505 - 508
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    Freely Available from IEEE
  • E-learning from expertize: a computational approach to a non-textual culture of learning [expertize read expertise]

    Page(s): 241 - 242
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    The importance of "culture of learning" has been pointed out by many authors and is an emerging feature of e-learning. Our basic assumption, as J. Bruner (1966) has pointed out, is that learning is fully embedded in the cultural roots of the community in which people live. The authors propose a computational model of learning from expertise based on the theory of approximated reasoning developed by G. Gerla (2000) and on the studies on language made by Vygotskij and its school (L.S. Vygotskij, 1966; T. Kuhn, 1988). In our interpretation, expertise is an ability acquired mostly by experience. Our research is also supported by a software prototype that we are developing at the University of Salerno, that we use for methodological purposes View full abstract»

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  • Implementing collaborative learning research in Web-based course design and management systems

    Page(s): 86 - 89
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    The exponential increase in Web based distance learning environments for universities has spawned a parallel increase in Web course design and management systems (WCDMS). These systems appear to serve the needs of designers, professors, and administrators by simplifying the creation, delivery, and maintenance of Web based distance learning courses. However, a review of the best selling packages and courses implemented using them shows that they fall short of meeting some of the basic findings from research on learning. The paper presents one area of research collaborative learning that is frequently cited by the WCDMS as being supported by their products. The paper presents research on collaborative learning and methods for implementing them on the WCDMS and modifications to WCDMS are suggested View full abstract»

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  • Use of RDF for content re-purposing on the ARKive project

    Page(s): 199 - 202
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    The paper reports on prototype systems to provide an infrastructure for the dynamic and flexible re-purposing of multimedia resources held in a large database. The database, called ARKive, holds film, stills, audio and text about globally endangered and native UK animal and plant species as well as their habitats. It aims to offer a wide range of users customised access to both the core multimedia data, and full integration of core data with external educational resources. Aspects covered in the paper include: designing for re-purposing with respect to specific audiences, storage and querying using RDF, XSL, SMIL and related technologies. The advantages of the approaches taken are discussed and key issues are highlighted View full abstract»

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  • A standards-driven open architecture for learning systems

    Page(s): 3 - 4
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    The learning technology standardization process is taking one of the leading roles in the research efforts into computer-based education. Institutions like the IEEE, the US Department of Defense and the European Commission have set up committees to deliver recommendations and specifications on this area. Their goal is to provide interoperability among heterogeneous systems and reuse of learning objects. From this standardization work, we propose am open and distributed architecture that identifies some common software services for the e-learning domain. Our aim is to contribute to this standardization process from the software perspective View full abstract»

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  • Effective learning strategies for the on-line learning environment: including the lost learner

    Page(s): 105 - 106
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    Much has been said about different learning styles, but it is not always clear how learning strategies should be adapted to accommodate different learning styles in the online learning environment. The question arises as to how one ensures that there are no lost learners, especially working with extremely heterogeneous groups in the South African context, where learners may be from eleven different cultural and language groups, urban or deep rural settings, varying computer abilities and often from disadvantaged educational backgrounds. It indeed proves to be a very challenging task, and including first year learners from the subject Journalism Practice at the Technikon Pretoria, with the cooperation of the lecturer, the author attempted to firstly design activities (instead of using an online survey) which in a fun way assessed these learner characteristics, and secondly using this information by giving students a choice of activities and assessments instead of limiting them to one or two methods. The study was aimed at encouraging learner autonomy, increasing learner confidence and trying to include the lost or "invisible" learner. The paper reports on the findings and conclusions from the study View full abstract»

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  • A Web-enabled Exam Preparation and Evaluation Service: providing real-time personalized tests for academic enhancement

    Page(s): 441 - 442
    Save to Project icon | Request Permissions | Click to expandQuick Abstract | PDF file iconPDF (160 KB) |  | HTML iconHTML  

    We present a technology-enriched, Web-enabled, value-added distance exam preparation and evaluation service that provides: (a) offline execution of fully featured preparatory exercises and evaluation tests in a real-life simulated examination environment; (b) content personalization to address scholastic weakness; and (c) the use of data mining techniques to ensure content effectiveness and the pro-active identification of the academic needs of various student segments. The solution is designed as a client-server architecture featuring Java technology and XML-mediated information exchange over the Internet View full abstract»

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  • A matter of life or death: re-engineering competency-based education through the use of a multimedia CD-ROM

    Page(s): 205 - 208
    Save to Project icon | Request Permissions | Click to expandQuick Abstract | PDF file iconPDF (304 KB) |  | HTML iconHTML  

    Organisations and their clients have limited tolerance for inept performance, particularly when it's a matter of life or death. Service organisations rely on competencies of individual staff to produce and deliver core activities. In these organisations employees engage directly with clients in complex interactions as part of process. High level performance is required in challenging environments and it doesn't occur by chance. Competencies are learned. In situations where the risk to individuals and the organisation is high, education and credentialling of employees in key competencies is warranted. Educators are engaged to teach competencies that are relevant and known to enhance an organisation's performance. Competence based education underpins effective organisational risk management in service delivery organisations, most notably perhaps in organisations that deliver human services. However, the cost of competency based staff development and evaluation programs for large groups is often high. The paper describes: a scenario of a large multi-campus medical centre that requires competency based education in basic life support for 4500 students and staff; a process that entails the re-engineering of competency based credentialling services through the design, integration and use of a multimedia CD ROM; outcomes of enhanced learning and cost savings coupled with reduced organisational risk View full abstract»

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  • How to design Web-based counseling systems

    Page(s): 178 - 179
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    The purpose of a Web based counseling and evaluation system is to serve students and other interest groups of a virtual university. To develop a competent system requires careful design. We describe the requirements of our system, and specifically we discuss the criteria we have created to evaluate existing counseling systems. Criteria work as guidelines when designing a counseling system. The evaluation process helps us to construct technically more solid solutions for the needs of the Finnish virtual university counseling and evaluation system View full abstract»

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  • The architecture of a framework for building distributed learning environment

    Page(s): 29 - 32
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    Distributed learning environments (DLEs) are being cited as solutions to the ambitious political goals of better education, wider access and lower costs. The paper outlines the architecture of the TAGS framework (C. Allison et al., 2000) for building DLEs. The main features that the architecture facilitates are strong support for group work, anytime/anywhere access, the input of real world data, event monitoring facilities, authentication, authorisation and protection, and the controlling of delay between user actions and system responses. These features have required the development of an expanded view of quality of service (QoS) parameters. The architecture has been refined over a number of years as the result of collaborative development between users and programmers. In particular, we have found that the bringing together of systems programmers, computer science researchers and subject-specific educationalists has allowed needs to be identified and addressed effectively. We believe that TAGS makes it possible for educationalists to easily build DLEs that meet their needs View full abstract»

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  • The effects of simulation participation on the perception of threatening cultural dynamics in a collaborative virtual learning environment

    Page(s): 151 - 152
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    Findings indicate that, on the subject of power, participants in the computer-mediated, collaborative, inter-cultural DomeCityMOO (Multi-user dimension, Object-Oriented) simulation perceived its learning environment to be less threatening than did those who participated in the face-to-face Ecotonos simulation. Additionally, participants in the DomeCityMOO simulation perceived its environment as better for learning about identity and power differences than participants in the face-to face Ecotonos simulation View full abstract»

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  • The success of advanced learning technologies for instruction: research and evaluation of human factors issues

    Page(s): 343 - 344
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    The development and implementation of new advanced learning technologies is an important achievement at all levels of education and in business and industry. However, the benefits of advanced learning technologies are often not fully realized until human factors issues surrounding the use of that technology by instructors, students and other users are recognized and taken into consideration. These human factors issue can often have a major influence on the success of technological applications. This paper identifies a range of human factors issues of importance in a variety of settings. Recent evaluative and research information describing human factors in three graduate programs using advanced learning technologies are presented and discussed. A summary discussion of these results and their impact on human factors interaction with technology is also presented View full abstract»

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  • Decompressing and aligning the structures of CBI design

    Page(s): 61 - 62
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    CBI (computer based instruction) researchers have long pursued goals of adaptivity, generativity, and scalability. The architecture of a CBI product has a large influence on how well it achieves these goals. The paper introduces principles called "decompression" and "alignment" that can be used to guide the design of a CBI product's architecture View full abstract»

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  • From CD-ROM to Web-served: reverse engineering of an interactive multimedia course

    Page(s): 203 - 204
    Save to Project icon | Request Permissions | Click to expandQuick Abstract | PDF file iconPDF (180 KB) |  | HTML iconHTML  

    The Web offers advantages for learning technologies, but the interactivity necessary for the learner requires technical features that are currently hardly supported. The authors briefly describe how a traditional multimedia course, usually marketed as offline CD-ROMs, has been reverse engineered to a server-based, multi-client Web application in order to have an identical behaviour at the learner's site. The new course consists of XML/XSL documents programmed by server-driven Java functionalities managing the conversations with the remote learners. Abstraction and generalisation to other courses and/or interactive Web applications or services, become feasible, easy and reusable because all middleware technologies are open source View full abstract»

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  • The educational digital entities as a component of the new hybrid and learning school environment: expectations and speculations

    Page(s): 5 - 6
    Save to Project icon | Request Permissions | Click to expandQuick Abstract | PDF file iconPDF (168 KB) |  | HTML iconHTML  

    This work puts under the judgment and speculation of the educational community the concept of the "educational digital entity", i.e. the digital representation of the teacher as a virtual figure with human characteristics. With the help of 3D graphics and advanced animation techniques, the digital entity has the possibility of imitating or substituting for the teacher, mainly in regard to the lecturing of the courses to be taught. Moreover, as part of this work, a digital entity development methodology is determined and its introduction as a pilot project in the educational sector is described View full abstract»

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  • An evolutionary distribution system for Web-based teaching materials

    Page(s): 451 - 452
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    This paper describes an evolutionary distribution system for Web-based teaching materials that can spontaneously make teaching materials stored in the system more sophisticated. The system consists of a Web server, assisting tools and a repository of teaching materials represented as HTML/XML data. The layered structure of the teaching materials' information model enables one to treat the content of the teaching materials as scenarios, subjects and elements independently. For this purpose, XML is used to represent the teaching materials. The proposed system is being built at the Nippon Institute of Technology to evaluate its usefulness for the Internet in the year 2001 View full abstract»

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  • Web-based educational tools in Buraydah College of Technology

    Page(s): 445 - 446
    Save to Project icon | Request Permissions | Click to expandQuick Abstract | PDF file iconPDF (152 KB) |  | HTML iconHTML  

    The World Wide Web has been widely recognized as a powerful medium for distributing course based information and has seen a tremendous expansion over the last three years (1998-2001). The paper outlines the importance of the Web in enhancing student learning and describes the applications of Web course development tools for large campus wide deployment. The paper presents a general look at WebCT as a powerful tool that facilitates the creation of sophisticated Web based educational environments. Finally, the paper presents a model for improving study effectiveness based on our student's way of thinking View full abstract»

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  • Application of multipoint desktop video conferencing system (MDVC) for enhancement of trainee-supervisor discourse in teacher education

    Page(s): 180 - 181
    Save to Project icon | Request Permissions | Click to expandQuick Abstract | PDF file iconPDF (160 KB) |  | HTML iconHTML  

    Video conferencing technology has been in use for teaching, training and communication purposes over the past several years. Recent advances in digital streaming technology, increasing bandwidth and software engineering allow the use of video conferencing in the most efficient and cost effective ways. In the teacher training environment, the use of video conferencing has the potential to improve the discourse between the trainee and supervisor and thus increase the overall effectiveness of the training process. The paper describes a research project which utilizes multipoint desktop video conferencing at the National Institute of Education in Singapore to investigate the feasibility and pedagogic values of the technology in teacher training programs. Some preliminary findings are reported View full abstract»

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  • Facilitating computer-mediated discussion classes: exploring some teacher intervention strategies

    Page(s): 253 - 256
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    The paper examines the strategies used by two teachers facilitating computer-mediated debate within an out-of-school class to help children aged 11-14 overcome a literacy deficit that inhibits the fulfilment of their educational potential. In order to assist the children to express themselves more fluently in writing, especially the writing of argumentative texts, the class uses synchronous test-based computer mediated communication to debate topics of interest. Computer generated logs of the debate have been analysed to determine the types, of strategy used by the teachers both to facilitate the discussion and to manage the class within the computer-mediated context. The responses of the children are also examined in order to determine the effectiveness of different types of strategy. The paper concludes with discussion of the implications of this study, for teaching in a CMC environment and for further research into the facilitation of CMC debate View full abstract»

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  • Surgeon training via video conferencing and the Internet

    Page(s): 480 - 481
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    SANTTSUR is a pilot project which was set up to evaluate the benefit of live, interactive, digital TV broadcasting, combined with video conferencing and access to the Internet, as an integrated distance learning medium for doctors in basic surgical training. A series of thirty 90-minute TV broadcasts has been. developed, aimed at doctors in the working inn 26 hospitals across the UK and Ireland. Overall, the response from trainees on the general approach was favourable. Looking to the future, it is envisaged that the TV broadcasts will be enhanced by further integration of Web resources and email communications, both by enhancing the learning environment and for developing a viable business plan View full abstract»

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  • Computerised problem-based scenarios in practice-a decade of DIAGNOSIS

    Page(s): 153 - 156
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    The paper discusses aspects of problem-based scenarios (PBS) for teaching based on experiences with a computer package called DIAGNOSIS. This package has been used for teaching the diagnosis of plant pests and disease problems for a decade. The software is described, and its evolution in response to changing demands and software platforms is also covered View full abstract»

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  • C-VIBE: a virtual interactive business environment addressing change management learning

    Page(s): 174 - 177
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    C-VIBE (Change management within a Virtual Interactive Business Environment) is an advanced learning system taking advantage of simulation, multimedia, agent/avatar-based virtual reality and multi-user distributed communication technologies to deliver a realistic learning experience addressing the dynamics of change and innovation processes in organizations. This paper illustrates and discusses the pedagogical effectiveness of the core layers of C-VIBE, the design of its virtual reality and multi-user components, as well as its applications in the domain of management learning View full abstract»

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