Proceedings Second Australasian User Interface Conference. AUIC 2001

Jan. 29 2001-Feb. 1 2001

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  • Proceedings Second Australasian User Interface Conference. AUIC 2001

    Publication Year: 2001
    Request permission for commercial reuse | PDF file iconPDF (156 KB)
    Freely Available from IEEE
  • Author index

    Publication Year: 2001, Page(s): 141
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    Freely Available from IEEE
  • Cost/benefit based adaptive dialog: case study using empirical medical practice norms and intelligent split menus

    Publication Year: 2001, Page(s):100 - 107
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (792 KB) | HTML iconHTML

    The notion of an adaptive user interface, one that accommodates user needs based on knowledge of the task at hand, is compelling but difficult to make practical. This paper examines models of the utility (as balancing of cost and benefit) in the initiation of task-specific dialog based on conditional probability of user goals in context. Illustrations in this paper are based on an empirical model ... View full abstract»

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  • Comparing and reconciling usability-centered and use case-driven requirements engineering processes

    Publication Year: 2001, Page(s):132 - 139
    Cited by:  Papers (5)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (532 KB) | HTML iconHTML

    During the two last decades, the human-computer interaction community has developed a large variety of techniques and tools for gathering, specifying and validating usability requirements including user characteristics, tasks, work environment as well as usability goals such as effectiveness, efficiency and user satisfaction. Unfortunately, even if their importance are accepted by software develop... View full abstract»

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  • Context in 3D planar navigation

    Publication Year: 2001, Page(s):93 - 99
    Cited by:  Papers (4)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (744 KB) | HTML iconHTML

    One of the most frustrating barriers to the widespread use of 3D visualisation is the additional complexity in navigating 3D data. This paper details a new approach to improving navigation in 3D environments where the navigation is mainly planar. Data at a distance from the viewpoint is distorted as if projected onto a partial cylinder to approximate a plan view, thereby exposing information that ... View full abstract»

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  • A pilot study of teaching the strategic use of common computer applications

    Publication Year: 2001, Page(s):85 - 92
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (644 KB) | HTML iconHTML

    Many users do not progress from a basic use of computer applications to more efficient usage. A strategic approach to training that focuses on teaching efficient strategies in addition to commands was successfully developed by Bhavnani and John at Carnegie Mellon University. A controlled experiment comparing this method of teaching to traditional command-based instruction was performed at the Univ... View full abstract»

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  • Adapting the Web interface: an adaptive Web browser

    Publication Year: 2001, Page(s):21 - 28
    Cited by:  Papers (8)  |  Patents (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (908 KB) | HTML iconHTML

    The growing number of mobile computing devices with diverse characteristics creates a requirement for seamless (device independent) access to computing resources of distributed systems. One of the most common applications in distributed systems is the Web browser, which is not only used to access resources on the Internet but also as an interface to many information system applications. The author... View full abstract»

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  • Steerable interactive television: virtual reality technology changes user interfaces of viewers and of program producers

    Publication Year: 2001, Page(s):77 - 84
    Cited by:  Patents (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (772 KB) | HTML iconHTML

    Television has traditionally been a passive medium from the viewer's perspective. The viewer sits in front of the television receiver and passively absorbs what is presented. On the other hand immersive virtual reality systems engage the user and bring the user into the virtual world, often as a participant rather than just as an observer. This paper looks at applying virtual reality display techn... View full abstract»

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  • Drawing lessons in the design of tangible media from a study of interactions with mechanical products

    Publication Year: 2001, Page(s):124 - 131
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (664 KB) | HTML iconHTML

    There has been an increasing interest in objects within the HCI field particularly with a view to designing tangible interfaces. However, little is known about two key issues in tangible interface design: how people make sense of objects and; how objects support thinking. This paper draws upon a study of how engineers learn from mechanical products as a starting point for considering how to design... View full abstract»

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  • Goldleaf hierarchical document browser

    Publication Year: 2001, Page(s):13 - 20
    Cited by:  Papers (2)  |  Patents (36)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1084 KB) | HTML iconHTML

    A two-dimensional, zoomable, space filling user interface is presented for browsing conventional, hierarchical file system. Through user studies, the Goldleaf browser was compared with the widely used Microsoft Windows Explorer user interface. The times and number of mouse clicks to locate directories and files were recorded. The user studies found that the Goldleaf browser required less than half... View full abstract»

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  • A method for the early stages of interactive system design using UML and Lean Cuisine+

    Publication Year: 2001, Page(s):69 - 76
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (604 KB) | HTML iconHTML

    In interactive system design, models and notations are required for describing user tasks, and for describing the structure of the human-computer dialogue to support these tasks. These descriptions should ideally be linked. This paper examines task modelling in UML and dialogue description in Lean Cuisine+, and describes a method for the early stages of interactive systems design which incorporate... View full abstract»

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  • Visualizing content based relations in texts

    Publication Year: 2001, Page(s):34 - 41
    Cited by:  Papers (2)  |  Patents (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1092 KB) | HTML iconHTML

    Our goal is to efficiently visualize a medium sized hypertext database containing 500-20000 articles. The visualization technique we propose is an information landscape. Basically, the information landscape maps texts into a 2D plane so that related texts are placed next to each other. The hypertexts' location is calculated according to their content and not according to their links. Combining alr... View full abstract»

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  • The computer science of everyday things

    Publication Year: 2001, Page(s):3 - 12
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (728 KB) | HTML iconHTML

    Technology is fashionable, wonderful and getting better; Moore's Law predicts substantial, sustained improvement (G. Moore, 1996). Yet the usability of `everyday things' is low (video recorders being a notorious example). It seems to follow that improvements must be sought in areas outside technology, such as human factors. But a premise is wrong: in fact, the technology, i.e., the embedded comput... View full abstract»

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  • Using force feedback for multi-sensory display

    Publication Year: 2001, Page(s):64 - 68
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (536 KB) | HTML iconHTML

    This paper describes an investigation into the application of Virtual Environments to enable multi-sensory interpretation of data. The data being interpreted is a multivariate mathematical model of fluid flow and temperature within a blast furnace. Temperature and blast furnace structure is displayed in a visual 3D model while force feedback is used to display the fluid flow field. The application... View full abstract»

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  • Solving the occlusion problem for three-dimensional distortion-oriented displays

    Publication Year: 2001, Page(s):108 - 115
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1036 KB) | HTML iconHTML

    Recent research into distortion-oriented display (DODs) and non-linear magnification techniques has considered extending their application to large three-dimensional datasets. Inherent properties of three-dimensional datasets introduce some difficulties that do not occur in 2D environments. This paper considers the Occlusion Problem-that of context data hiding, or occluding, some or all of the dat... View full abstract»

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  • Linking between real and virtual spaces: building the mixed reality stage environment

    Publication Year: 2001, Page(s):29 - 33
    Cited by:  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (504 KB) | HTML iconHTML

    The paper is concerned with the concept of a mixed reality (MR) stage environment as networked layering of physical space and virtual environments. The MR stage enables multiple performers to interact through intuitive free body interfaces. The goal is the creation of interface environments which allow participants to communicate in shared and remote physical spaces through their natural senses: h... View full abstract»

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  • Towards model based prediction of human error rates in interactive systems

    Publication Year: 2001, Page(s):42 - 49
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (752 KB) | HTML iconHTML

    Growing use of computers in safety-critical systems increases the need for Human Computer interfaces (HCIs) to be both smarter-to detect human errors-and better designed-to reduce likelihood of errors. We are developing methods for determining the likelihood of operator errors which combine current theory on the psychological causes of human errors with formal methods for modelling human-computer ... View full abstract»

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  • An animated 3D manipulator for distributed collaborative window-based applications

    Publication Year: 2001, Page(s):116 - 123
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (948 KB) | HTML iconHTML

    This paper presents a new animated 3D graphical object manipulator to improve the visualisation of distributed window-based collaborative 3D applications. By applying animation techniques to the user interface, the experience of multi-user interaction may be enhanced. A major problem associated with distributed collaborative 3D applications is that interactions among users may cause conflicts, and... View full abstract»

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  • Navigating information as a Cityscape

    Publication Year: 2001, Page(s):50 - 55
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1012 KB) | HTML iconHTML

    Recent years have seen a continued growth in the amount of information populating information systems. Meanwhile, the proliferation of computer-based communications and advanced telecommunications has seen an increase in the speed of business. As a results, analysts of data are being called upon to comprehend larger volumes of data in shorter span of time. One technique to assist user in navigatin... View full abstract»

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  • Smarter cut-and-paste for programming text editors

    Publication Year: 2001, Page(s):56 - 63
    Cited by:  Papers (1)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (920 KB) | HTML iconHTML

    The process of creating software involves many different tools, but the text editor is still one of the most important. Moreover, one of its basic facilities, cut-and-paste, still plays a critical role in enabling simple reuse. In this paper we explore how to improve cut-and-paste within text editors used for programming. We describe how programmers use cut-and-paste for reuse, and suggest the bas... View full abstract»

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