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Virtual Systems and Multimedia (VSMM), 2012 18th International Conference on

Date 2-5 Sept. 2012

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Displaying Results 1 - 25 of 107
  • [Front cover]

    Publication Year: 2012 , Page(s): c1
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  • [Back cover]

    Publication Year: 2012 , Page(s): c4
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  • [Copyright notice]

    Publication Year: 2012 , Page(s): iii
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  • [Title page]

    Publication Year: 2012 , Page(s): v
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  • [Title page ii]

    Publication Year: 2012 , Page(s): vii
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  • Program committees

    Publication Year: 2012 , Page(s): ix - x
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  • Preface

    Publication Year: 2012 , Page(s): xi - xii
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  • Table of contents

    Publication Year: 2012 , Page(s): xiii - xxi
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  • Authors index

    Publication Year: 2012 , Page(s): 1 - 6
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  • Visitor's evaluation: Digital restitution and public communications a touring exhibition: The North Church of Bawit monastery (Egypt)

    Publication Year: 2012 , Page(s): 3 - 9
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (828 KB) |  | HTML iconHTML  

    The Coptic monastery of Bawit was discovered in 1900, the discovery was followed by several excavation campaigns from 1901 to 1905, and then in 1913. In 2003, after a century, new excavations were undertaken every year and each time for a month. All the elements, collected as well at the time of the first excavations as during the most recent ones, enabled archeologists to build a documented corpu... View full abstract»

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  • In the mirror of the wonder of Luca Giordano: Multisensory experience itinerary with impact assessment at Palazzo Medici Riccardi (Florence, Italy)

    Publication Year: 2012 , Page(s): 11 - 18
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (3901 KB) |  | HTML iconHTML  

    The ceiling of the gallery frescoed in the sixteenth century for the Riccardi family by Luca Giordano was reproduced full-size through a high-resolution digital mapping converted into a virtual image with anamorphic processing that allowed it to be projected on the floor. In this way, visitors were able to “walk” on the painting reproduced on the floor, experiencing a physical contac... View full abstract»

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  • Temporary made permanent: Turning temporary exhibitions into fixed memories

    Publication Year: 2012 , Page(s): 19 - 24
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1139 KB) |  | HTML iconHTML  

    The museum institution deals with the study, the storage and the fruition of cultural heritage. To fulfill these functions the museum uses, as well as the opinion of experts, even the most modern technologies. In this article we present some cases in which the use of digital and virtual reality effectively contributes to increase the knowledge on cultural heritage. In the last years there have bee... View full abstract»

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  • Archeovirtual 2011: An evaluation approach to virtual museums

    Publication Year: 2012 , Page(s): 25 - 32
    Cited by:  Papers (2)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (2223 KB) |  | HTML iconHTML  

    November 2011 saw the opening of the exhibition “Archeovirtual” organized by CNR ITABC - Virtual Heritage Lab - and V-MusT Network of Excellence, in Paestum, Italy, under the general direction of BMTA1. The event, that was part of a wider European project focus on virtual museums, turned to be a great opportunity to show many different projects, applications and installati... View full abstract»

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  • A virtual reconstruction approach for archaeoastronomical research

    Publication Year: 2012 , Page(s): 33 - 40
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (10172 KB) |  | HTML iconHTML  

    Archaeoastronomical research often suffers from lack of data about the three-dimensional situation of prehistorical monuments in their respective landscapes. In our project, we have reconstructed, in virtual models, a series of similar Neolithic monuments with alleged astronomical orientation pattern in their respective landscape. Astronomical extensions to the modelling software and to the models... View full abstract»

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  • Virtual models as a means of research in history of technique

    Publication Year: 2012 , Page(s): 41 - 47
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1294 KB) |  | HTML iconHTML  

    A highly interdisciplinary group of specialists was recently involved in the development of new machinery models and contents for the Museo Leonardiano in Vinci. Virtual models have revealed themselves as extremely effective tools for initiating dialogue between history and technique; they allow quick bidirectional communication of complex concepts without the need for simplification. The study of... View full abstract»

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  • The Digital Hadrian's Villa Project: Using virtual worlds to control suspected solar alignments

    Publication Year: 2012 , Page(s): 49 - 55
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (7532 KB) |  | HTML iconHTML  

    This paper discusses how the Digital Hadrian's Villa Project has used virtual world technology to control the validity of a claimed alignment between the sun's position at sunset on the summer solstice during the reign of Hadrian (117-138 CE) and the tower structure at Hadrian's Villa known as Roccabruna. The conclusion is reached that virtual world technology is usefully applied in investigations... View full abstract»

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  • Surveying, analysis and 3D modeling in archaeological virtual reconstruction: The inner colonnade of the naos of Temple G of Selinunte

    Publication Year: 2012 , Page(s): 57 - 64
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (7451 KB) |  | HTML iconHTML  

    This paper is focused on the virtual reconstruction of a portion of the naos of Temple G of Selinunte, as a case study for the definition of a method of virtual anastylosis and reconstruction of collapsed colonnades in archaeological contexts. Reconstruction is based on the combination of historical research, archaeological analysis, digital surveying, image-based modeling and laser scanning metho... View full abstract»

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  • Multimodal navigation within multilayer-modeled Gregorian Chant information

    Publication Year: 2012 , Page(s): 65 - 70
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (4279 KB) |  | HTML iconHTML  

    Information entities can often be described from many different points of view. In the digital domain, a multimedia environment is fit to the goal of describing, as well as a multimodal framework is fit to the goal of enjoying those information entities which are rich in heterogeneous facets. The proposed approach can be applied to all the fields where symbolic, textual, graphical, audio and video... View full abstract»

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  • A multisensory VR system exploring the ultra-reality

    Publication Year: 2012 , Page(s): 71 - 78
    Cited by:  Papers (2)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (8587 KB) |  | HTML iconHTML  

    This paper describes a multisensory interactive virtual reality system built for the exploration of the ultra reality. First we discuss the meaning of the term `Ultra reality' which was introduced at a government committee then widely accepted in relation to an activity to explore media technology in Japan. The ultra reality is recognized at a cognitive level similarly to the meta reality that is ... View full abstract»

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  • Skillful manipulation of virtual objects: Implementation of juggling in a virtual environment

    Publication Year: 2012 , Page(s): 79 - 86
    Cited by:  Papers (2)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1197 KB) |  | HTML iconHTML  

    This paper describes our study on skillful object manipulation in virtual environments. The study deals with juggling balls and aims to implement a virtual environment in which juggling operations similar to those in the real world are possible. The juggling task requires precise ball handling and quick hand motion and the virtual environment must respond to the user accurately and quickly. This p... View full abstract»

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  • Chinese culture approached through touch: Chinese cultural heritage learnt via touch-based games

    Publication Year: 2012 , Page(s): 87 - 94
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (969 KB) |  | HTML iconHTML  

    Can recent technology help bridge cultures through playful interaction appropriate to traditional tacit means of acquiring knowledge? In order to help answer this question, we designed four Adobe Flash-based based game prototypes and evaluated them via a touch-screen PC. The goal was to offer nonChinese participants a playful way of experiencing aspects of traditional Chinese culture. The four sin... View full abstract»

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  • Efficient 3D content authoring framework based on mobile AR

    Publication Year: 2012 , Page(s): 95 - 102
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (5663 KB) |  | HTML iconHTML  

    Many applications for generating and authoring 3D content are dependent on interaction and visualization on a 2D screen. There have been various applications using 3D interaction to overcome the limited interaction in 2 dimensional space. Those applications, however, require special hardware [13] for interaction or marker-based techniques for scene recognition and tracking. Both approaches make th... View full abstract»

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  • Revealing the “spirit of the place”: Genius Loci, a spatial augmented reality performance based on 3D data and historical hypotheses

    Publication Year: 2012 , Page(s): 103 - 108
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (535 KB) |  | HTML iconHTML  

    In the cultural heritage field, since twenty years, tools for 3D acquisition and diffusion devices of historical architecture are progressively developed. The association with traditional techniques of survey allows historians achieving a high level of knowledge of the monument. Several kinds of systems are developed to operate data and to share results of archaeological studies such as digital su... View full abstract»

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  • Cultural heritage and mobile technologies: Towards a design framework

    Publication Year: 2012 , Page(s): 109 - 116
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1433 KB) |  | HTML iconHTML  

    The paper presents the results of a research aimed at providing designers and developers with tools able to guide a conscious design of cultural mobile experiences, fully exploiting the potentials of mobile technologies, with clear objectives and the awareness of the means to achieve them. The research fits into the field of mobile interpretation for GLAMs with a particular focus on mobile gaming ... View full abstract»

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  • An augmented experiences in cultural heritage through mobile devices: “Matera tales of a city” project

    Publication Year: 2012 , Page(s): 117 - 124
    Cited by:  Papers (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (6082 KB) |  | HTML iconHTML  

    The aim of "Matera Città Narrata" (Matera: Tales of a City) project is the creation of a digital platform able to support the public before and during the visit of Matera (Unesco World Heritage since 1993), through the access to cultural contents while attending places, sites, itineraries. It does not consist in a descriptive traditional guide inspecting monuments and mentioning who made t... View full abstract»

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