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Proceedings. 3rd Asia Pacific Computer Human Interaction (Cat. No.98EX110)

17-17 July 1998

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Displaying Results 1 - 25 of 76
  • Proceedings. 3rd Asia Pacific Computer Human Interaction (Cat. No.98EX110)

    Publication Year: 1998
    Request permission for commercial reuse | PDF file iconPDF (353 KB)
    Freely Available from IEEE
  • An interactive tutoring system with tutorials generation and English-Malay translation abilities

    Publication Year: 1998, Page(s):441 - 445
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (38 KB)

    The paper describes the prototype of an interactive tutoring system. The prototype enables a Malay monolingual user to generate computer-based tutorials without any programming knowledge, serves as a multiple domain tutor to English monolingual users who are learning Malay, and the prototype also incorporates an English-Malay translation ability. Based on reviews of previous work, such features ar... View full abstract»

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  • Graph access system for the visually impaired

    Publication Year: 1998, Page(s):254 - 259
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (284 KB)

    Swell paper had been widely used to confirm graphical representation for the visually impaired. However, most tactile graphs on such paper were created by people with normal vision, who, in most cases, do not fully understand how to translate the visual aspects of a graph into a representation that the visually impaired can grasp. The paper describes a graph presentation system for translating ori... View full abstract»

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  • GUNGEN: groupware for a new idea generation consistent support system

    Publication Year: 1998, Page(s):357 - 362
    Cited by:  Papers (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (264 KB)

    This paper describes GUNGEN groupware for a new idea generation consistent support system and its application to research activities. In Japan, the KJ method is known as one of the problem solving methods. GUNGEN allows us to execute the distributed and cooperative KJ method over a computer network. GUNGEN consists of three software components. The first component is KJware which supports the KJ m... View full abstract»

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  • Perceived usability and system complexity

    Publication Year: 1998, Page(s):76 - 81
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1396 KB)

    The study presented investigated the influence of system complexity and previous experience on the perception of usability. Each of 24 subjects used a standard (simple) and a feature-rich (complex) graphical information retrieval system to complete a total of 6 information searches. The subjects provided ratings of the ease of learning, using and understanding each system. These ratings were used ... View full abstract»

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  • A Web tool for asynchronous, collaborative development of electronic meeting agendas

    Publication Year: 1998, Page(s):374 - 379
    Cited by:  Papers (1)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (72 KB)

    World Wide Web (Web) tools for management of documents during formal, synchronous electronic meetings are lacking greatly at present. Such a tool provides tremendous potential for applying Web mechanisms, such as dynamic page creation, and user interfaces to document processes in meetings. Such a tool in this research is referred to as a Web Electronic Meeting Document Manager (WEMDM). The paper p... View full abstract»

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  • Design and implementation of the browser for the multimedia multi-user dungeon of the digital museum

    Publication Year: 1998, Page(s):44 - 49
    Cited by:  Papers (3)  |  Patents (6)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (580 KB)

    The paper describes a design and implementation of the browser for the Digital Museum multimedia multi user dungeon (MMMUD). MMMUD browser is a user interface software to the multi user virtual environment provided by MMMUD. We introduce two ideas to realize MMMUD browser with kiosk terminals: the tool metaphor and the video guide. The tool metaphor is a unified interface for acquiring precise inf... View full abstract»

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  • Human interaction issues for user-configurable collaborative editing components

    Publication Year: 1998, Page(s):145 - 150
    Cited by:  Papers (2)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (108 KB)

    The ability to synchronously and asynchronously edit work artefacts has become very important in many editing tools. However, most tools usually only provide one kind of collaborative editing “level” or provide incompatible levels of collaborative editing. We describe our recent work in adding flexible, user configurable collaborative editing facilities to component based design enviro... View full abstract»

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  • Castle in the air: a strategy to model shapes in a computer

    Publication Year: 1998, Page(s):350 - 355
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (56 KB)

    During the early design explorations, designers and architects tend to treat freehand sketching as a mirror of their mind. The spontaneity of conventional sketching is undoubtedly important for the designer's thinking process. CAD systems and the contrived interfaces do not offer the advantage that sketching does. Can modern technology offer a tool that the designers would readily accept for their... View full abstract»

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  • Space browsing interface based on head posture information

    Publication Year: 1998, Page(s):298 - 303
    Cited by:  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (284 KB)

    We propose an interface to browse 3D virtual space in a human scale virtual environment using a scrolling technique. Our method is based on head posture estimation by processing the image of an oval marker. Because the marker is attached to a cap, the user can wear the marker easily and naturally. Our method feels natural because the direction of scrolling is consistent with the user's direction o... View full abstract»

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  • Development of an eye-movement enhanced translation support system

    Publication Year: 1998, Page(s):114 - 119
    Cited by:  Papers (2)  |  Patents (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (344 KB)

    Translation support systems have the ability to retrieve information quickly from large databases and dictionaries. However, current systems lack the ability to present relevant information automatically, at just the right moment, without interruptions. To allow a user seamless retrieval, an ideal system would be able to observe a translator's behavior, predict their translation processes and auto... View full abstract»

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  • Segmentation of the character string pointed out by a finger tip from a pair of color images

    Publication Year: 1998, Page(s):310 - 316
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1428 KB)

    We propose a Visual Pointing Out System (VPOS) using a finger tip to indicate a character string from a pair of color images to a computer or a robot. The image pair consists of an image with character strings and a hand, and an image without a hand. This system includes the segmentation of the string regions, the extraction of the hand region, the specification of the finger tip and the extractio... View full abstract»

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  • A framework for event-driven demonstration based on the Java toolkit

    Publication Year: 1998, Page(s):331 - 336
    Cited by:  Papers (4)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (88 KB)

    An event-driven demonstration shows the behavior of an application by re-executing the captured events. It is used to provide help regarding how an application works because it can show typical behaviors in an effective way. Such help functions are needed in Java applets, which are carried out by everyone using a Web browser. We describe a framework in which we can execute the event-driven demonst... View full abstract»

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  • A toolkit for publishing Web discussion documents: design principles and case studies

    Publication Year: 1998, Page(s):218 - 223
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (276 KB)

    We are looking at how new forms of document interface can be used to support new forms of scholarly discourse, and ultimately, new models of scholarly publishing. The vehicle we use to conduct this research is the Digital Document Discourse Environment (D3E). D3E is an experimental system supporting the publication of Web based documents with integrated discourse facilities and embedded interactiv... View full abstract»

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  • A tool for programmable access to organized multimedia data-Enhanced Multimedia Recorder (EMMR)

    Publication Year: 1998, Page(s):249 - 252
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (148 KB)

    The paper describes the “Enhanced Multimedia Recorder” (EMMR), which provides a programmable access method for multimedia data. The EMMR records heterogeneous multimedia data and then organizes them into meaningful units by dividing the recorded data using heuristic rules. The structured data representation within the EMMR framework can enable application programmers to access data seg... View full abstract»

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  • Pattern languages for usability: an investigation of alternative approaches

    Publication Year: 1998, Page(s):25 - 30
    Cited by:  Papers (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (48 KB)

    The best way to ensure usability is to treat human factors as an input to design, rather than merely evaluating prototypes or design documentation. The capability of pattern languages to facilitate the design process, improve communication, and record design philosophies suggests that they may assist the user centred design process. Researchers have not yet investigated in detail what a pattern la... View full abstract»

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  • Factors determining the difficulty of practice problems in a computer language textbook

    Publication Year: 1998, Page(s):422 - 428
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1836 KB)

    We studied the factors which determine the difficulty of practice problems in a computer language textbook. The extraction of these factors from such complex problems requires considerable effort, and after extraction these factors are difficult to analyze because of their large number. An additional difficulty is that these factors cannot include the full range of human cognitive characteristics ... View full abstract»

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  • Usability evaluation in the field: lessons from a case-study involving public information kiosks

    Publication Year: 1998, Page(s):70 - 75
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (36 KB)

    Public information kiosks are used increasingly in Singapore to provide enquiries and services to the public. Thanks to the National IT2000 plan, such kiosks are now a common sight in public places. To ensure effective use of such kiosks, a field evaluation of a number of public information systems was conducted from a human factors perspective. The paper reports the results of the evaluation for ... View full abstract»

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  • Icon-based animation from the object and dynamic models based on OMT

    Publication Year: 1998, Page(s):465 - 471
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (88 KB)

    The authors propose the icon-based animation of software requirement specifications by using the object and dynamic models of the OMT methodology. In order to produce icon-based animation, they use “graphical classes” and “icon transformations.” In general, the graphical classes are defined for each class of the object diagram. The icon transformations which show the activi... View full abstract»

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  • Beyond “couch potatoes”: from consumers to designers

    Publication Year: 1998, Page(s):2 - 9
    Cited by:  Papers (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (164 KB)

    The fundamental challenge for human computer interaction (HCI) is to invent and design a culture in which humans can express themselves and engage in personally meaningful activities. Cultures are substantially defined by their media and tools for thinking, working, learning, and collaborating. New media change: (1) the structure and contents of our interests, (2) the nature of our cognitive and p... View full abstract»

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  • Joint class experiments based on realtime Web-browser synchronization

    Publication Year: 1998, Page(s):367 - 372
    Cited by:  Papers (1)  |  Patents (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (176 KB)

    Real time distributed education has been the focus of much research and experimentation. Recently, Internet technologies, especially those related to Web browsers, have been used to share course materials among remote sites. Real time Web page sharing provides various benefits such as low cost preparation of course materials, but it imposes various limitations on the user in an actual classroom en... View full abstract»

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  • A comparison of four interaction modes for CAD systems

    Publication Year: 1998, Page(s):82 - 87
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (924 KB)

    An evaluation experiment was conducted to compare four interaction modes: mouse based, pen based, pen+voice, and pen+voice+mouse modes. Subjects tested the four modes for drawing and modifying an engineering plan on a CAD system. The results show that the pen+voice+mouse mode was the best of the four modes, in terms of total manipulation time (drawing time and modification time), and the subjects'... View full abstract»

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  • A two-level approach for modeling and recognition of hand gesture

    Publication Year: 1998, Page(s):304 - 309
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (264 KB)

    The main characteristics of human hand gestures can be summarized by their dynamic, multi-attribute properties. Previous research on gesture pattern interpretation has shown the possibility of recognising local aspects of hand gestures. Nevertheless, a global framework for interpreting the whole gesture from local aspects has yet to be provided. We propose a two-level approach using colored Petri ... View full abstract»

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  • Representational talkback: an approach to support writing as design

    Publication Year: 1998, Page(s):125 - 131
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (264 KB)

    Designing documents, such as writing a technical paper, manual or WWW home pages, starts with a goal in mind but often does not simply proceed in a top down problem solving style. The document design process consists of a cycle of interpretation, modification and understanding. It requires both generating parts (words, sentences, and paragraphs) and structuring them while exploring what to write. ... View full abstract»

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  • Formalised approaches for multimedia design-are they used by Australian designers?

    Publication Year: 1998, Page(s):279 - 284
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (44 KB)

    The paper describes a study which investigates the extent to which multimedia developers apply formal design approaches when creating educational multimedia titles. For the purpose of this study a formalised design approach is defined as one which is documented and repeatable. The findings of this study suggest extreme diversity in the approaches used to design educational multimedia, and a low le... View full abstract»

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