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Computer Human Interaction, 1998. Proceedings. 3rd Asia Pacific

Date 17-17 July 1998

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Displaying Results 1 - 25 of 76
  • Proceedings. 3rd Asia Pacific Computer Human Interaction (Cat. No.98EX110)

    Publication Year: 1998
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    Freely Available from IEEE
  • Castle in the air: a strategy to model shapes in a computer

    Publication Year: 1998 , Page(s): 350 - 355
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (56 KB)  

    During the early design explorations, designers and architects tend to treat freehand sketching as a mirror of their mind. The spontaneity of conventional sketching is undoubtedly important for the designer's thinking process. CAD systems and the contrived interfaces do not offer the advantage that sketching does. Can modern technology offer a tool that the designers would readily accept for their... View full abstract»

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  • Attachable computer: augmentation of electric household appliances by fit-up computer

    Publication Year: 1998 , Page(s): 51 - 56
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (376 KB)  

    A new concept of “Attachable Computer” is proposed for the purpose of augmenting the use of daily artifacts by fit-up type small computer devices which can be directly attached on user interfaces of the artifacts. Attachable Computer is a small computer device which can recognize situations on the user interface of electric household appliances such as a light switch or a display panel... View full abstract»

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  • A study on the influence of personality and anonymity on electronic brainstorming

    Publication Year: 1998 , Page(s): 363 - 366
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (812 KB)  

    This study examines the influence of personality and anonymity on idea generation in electronic brainstorming systems. A hypothesis was set up that anonymity encourages introverts to generate ideas in electronic brainstorming, and this hypothesis was examined by a laboratory experiment and questionnaire. The subjects of this experiment were 20 university students and graduate students who had stud... View full abstract»

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  • A Web tool for asynchronous, collaborative development of electronic meeting agendas

    Publication Year: 1998 , Page(s): 374 - 379
    Cited by:  Patents (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (72 KB)  

    World Wide Web (Web) tools for management of documents during formal, synchronous electronic meetings are lacking greatly at present. Such a tool provides tremendous potential for applying Web mechanisms, such as dynamic page creation, and user interfaces to document processes in meetings. Such a tool in this research is referred to as a Web Electronic Meeting Document Manager (WEMDM). The paper p... View full abstract»

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  • Beyond “couch potatoes”: from consumers to designers

    Publication Year: 1998 , Page(s): 2 - 9
    Cited by:  Papers (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (164 KB)  

    The fundamental challenge for human computer interaction (HCI) is to invent and design a culture in which humans can express themselves and engage in personally meaningful activities. Cultures are substantially defined by their media and tools for thinking, working, learning, and collaborating. New media change: (1) the structure and contents of our interests, (2) the nature of our cognitive and p... View full abstract»

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  • Origami, folding paper over the Web

    Publication Year: 1998 , Page(s): 337 - 342
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (80 KB)  

    Origami, paperfolding, is a traditional Japanese art of folding paper into representation of 3-D figures. In general, it is quite difficult to learn origami from 2-D images such as diagrams and videos, because it requires inference of 3-D models from 2-D images. We are developing a system for folding origami over the Web, by designing a model of an origami folding process and by implementing a cli... View full abstract»

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  • Formalised approaches for multimedia design-are they used by Australian designers?

    Publication Year: 1998 , Page(s): 279 - 284
    Cited by:  Papers (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (44 KB)  

    The paper describes a study which investigates the extent to which multimedia developers apply formal design approaches when creating educational multimedia titles. For the purpose of this study a formalised design approach is defined as one which is documented and repeatable. The findings of this study suggest extreme diversity in the approaches used to design educational multimedia, and a low le... View full abstract»

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  • A common dictionary system shared among multiple media conversion functions

    Publication Year: 1998 , Page(s): 436 - 439
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (44 KB)  

    The authors propose a common dictionary shared among various types of media conversion functions. When a new word is registered in the common dictionary, it is immediately available to all functions making use of the dictionary. By editing the common dictionary through a common GUI, users can enter or delete a new word. They have developed an experimental system, which uses a common GUI to enable ... View full abstract»

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  • The design of banking Websites: lessons from iterative design

    Publication Year: 1998 , Page(s): 386 - 391
    Cited by:  Papers (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1940 KB)  

    Iterative design is usually considered in the context of prototyping, evaluating, and improving a single product. The paper reveals our design experiences working on three banking Websites which had strong similarities, enabling us to carry many lessons over from one project to the next. We discuss our design rationale, the elaboration of our design process, and the results of our evaluations. Our... View full abstract»

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  • Human interaction issues for user-configurable collaborative editing components

    Publication Year: 1998 , Page(s): 145 - 150
    Cited by:  Papers (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (108 KB)  

    The ability to synchronously and asynchronously edit work artefacts has become very important in many editing tools. However, most tools usually only provide one kind of collaborative editing “level” or provide incompatible levels of collaborative editing. We describe our recent work in adding flexible, user configurable collaborative editing facilities to component based design enviro... View full abstract»

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  • JUPITER: a kanji learning environment focusing on a learner's browsing

    Publication Year: 1998 , Page(s): 446 - 451
    Cited by:  Papers (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (256 KB)  

    The paper describes the development of an interactive learning environment, called JUPITER, which supports kanji (Chinese character) learning. Kanji learning is important and difficult for foreigners who are learning the Japanese language since there are more than 2000 kanji and a vast amount of kanji compounds in Japanese. In recent years, the Internet has come into wide use, so that anybody can ... View full abstract»

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  • Talking Eye: autonomous creature as accomplice for human

    Publication Year: 1998 , Page(s): 409 - 414
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (280 KB)  

    The most conventional approach to a speech based interface has been to achieve an explicit goal as a result of spoken dialogue. On the other hand spoken dialogue has also another aspect: the simple enjoyment of making conversation with participants, a typical example being casual chatting. This aspect offers a key for creating a new style of autonomous agent, which appears not as a human assistant... View full abstract»

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  • Extracting and viewing information method for mobile tele-conference system

    Publication Year: 1998 , Page(s): 430 - 435
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (260 KB)  

    The authors propose DYNAMITE (DYNamic Adaptive Mobile Teleconference system), a teleconference system for a mobile environment. DYNAMITE is a system for partial asynchronous conference, and aims to merge synchronous users (real time talking on synchronous conference) and asynchronous users (mainly viewing speeches when he/she accesses the meeting). The paper describes the method of extracting and ... View full abstract»

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  • Mixed task domain representation in VR-DIS

    Publication Year: 1998 , Page(s): 415 - 420
    Cited by:  Papers (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (124 KB)  

    Direct manipulation interfaces are characterised according to the representation of the task domain. The domain objects and the effect of user operations on those objects. In the VR-DIS system (Virtual Reality-Design Information System), the task domain is represented by a mix of a verbal (textual) and analogue (pictorial) representation. Objects are represented by a mixture of a descriptive spati... View full abstract»

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  • Features of eye gaze interface for selection tasks

    Publication Year: 1998 , Page(s): 176 - 181
    Cited by:  Papers (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (52 KB)  

    Eye gaze interface has potential as a new human computer interaction method, evident in the numerous kinds developed so far. However, in order to make sure that such an interface is both useful and convenient in daily life for a wide range of users, we need to undertake more indepth studies of human behavior in order to adapt the design to human factors. A prototype system for a menu based interfa... View full abstract»

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  • CollaborationFramework: a toolkit for sharing existing single-user applications without modification

    Publication Year: 1998 , Page(s): 183 - 188
    Cited by:  Papers (1)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (48 KB)  

    There are two conventional approaches to building synchronous collaborative applications: collaboration unaware and collaboration-aware. Though the unaware approach, realized by graphic level synchronization, has an advantage in that it does not require any modification of the original single user applications, it makes it difficult to support groupware specific operations. On the other hand, the ... View full abstract»

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  • A framework for event-driven demonstration based on the Java toolkit

    Publication Year: 1998 , Page(s): 331 - 336
    Cited by:  Papers (4)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (88 KB)  

    An event-driven demonstration shows the behavior of an application by re-executing the captured events. It is used to provide help regarding how an application works because it can show typical behaviors in an effective way. Such help functions are needed in Java applets, which are carried out by everyone using a Web browser. We describe a framework in which we can execute the event-driven demonst... View full abstract»

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  • A domain cluster interface for WWW search

    Publication Year: 1998 , Page(s): 318 - 323
    Cited by:  Papers (2)  |  Patents (2)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (108 KB)  

    Because of the recent explosive increase in the number of WWW documents, directory services are becoming indispensable. In the keyword search function of most directory services, search results are displayed as a URL list ordered by importance as calculated by the system, but the order sometimes does not have any meaning to the user since the calculation algorithm is a black box. In addition, it i... View full abstract»

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  • Scroll Display: pointing device for palmtop computers

    Publication Year: 1998 , Page(s): 243 - 248
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (140 KB)  

    The limitations of palmtop computers are their display size and pointing mechanisms. This makes it difficult to use them for direct manipulation of very large objects, such as World Wide Web (WWW) pages, newspapers, maps, and documents that require a large display. The paper describes a new palmtop computer with a built-in mouse on the underside of the computer. When a user moves the computer on a... View full abstract»

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  • Visualizing histories for selective undo and redo

    Publication Year: 1998 , Page(s): 459 - 464
    Cited by:  Papers (3)  |  Patents (12)
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (80 KB)  

    Today's interactive systems have provided sophisticated recovery tools that help protect users from their own mistakes. Although many graphical and direct manipulation user interfaces have undo/redo capabilities that allow the user to reverse erroneous actions, their undo/redo tools present only command history of textual representation which make if difficult for the user to identify the desired ... View full abstract»

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  • Factors determining the difficulty of practice problems in a computer language textbook

    Publication Year: 1998 , Page(s): 422 - 428
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1836 KB)  

    We studied the factors which determine the difficulty of practice problems in a computer language textbook. The extraction of these factors from such complex problems requires considerable effort, and after extraction these factors are difficult to analyze because of their large number. An additional difficulty is that these factors cannot include the full range of human cognitive characteristics ... View full abstract»

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  • Usability evaluation in the field: lessons from a case-study involving public information kiosks

    Publication Year: 1998 , Page(s): 70 - 75
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (36 KB)  

    Public information kiosks are used increasingly in Singapore to provide enquiries and services to the public. Thanks to the National IT2000 plan, such kiosks are now a common sight in public places. To ensure effective use of such kiosks, a field evaluation of a number of public information systems was conducted from a human factors perspective. The paper reports the results of the evaluation for ... View full abstract»

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  • Perceived usability and system complexity

    Publication Year: 1998 , Page(s): 76 - 81
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (1396 KB)  

    The study presented investigated the influence of system complexity and previous experience on the perception of usability. Each of 24 subjects used a standard (simple) and a feature-rich (complex) graphical information retrieval system to complete a total of 6 information searches. The subjects provided ratings of the ease of learning, using and understanding each system. These ratings were used ... View full abstract»

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  • Knowledge required for understanding task-oriented instructions

    Publication Year: 1998 , Page(s): 19 - 24
    Save to Project icon | Request Permissions | Click to expandAbstract | PDF file iconPDF (268 KB)  

    When they encounter problems with a novel or infrequently performed task, experienced users often complete their work by referring to manuals and trying task oriented exploration. However, the contents of the documentation can vary from step by step instructions for a single task to generic descriptions of a family of related procedures. The paper describes the Linked model of Comprehension based ... View full abstract»

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