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2010 IEEE International Symposium on Mixed and Augmented Reality

13-16 Oct. 2010

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  • [Title page]

    Publication Year: 2010, Page(s): i
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  • [Copyright notice]

    Publication Year: 2010, Page(s): ii
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  • Contents

    Publication Year: 2010, Page(s):iii - vii
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  • Supporting organizations

    Publication Year: 2010, Page(s): viii
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  • From the symposium general chairs

    Publication Year: 2010, Page(s): ix
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  • From the Science & Technology program chairs

    Publication Year: 2010, Page(s):x - xi
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  • IEEE Visualization and Graphics Technical Committee (VGTC)

    Publication Year: 2010, Page(s): xii
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  • Task force on Human centered Computing (TFHCC)

    Publication Year: 2010, Page(s): xiii
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  • Conference committee

    Publication Year: 2010, Page(s): xiv
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  • International Program Committee and Reviewers

    Publication Year: 2010, Page(s):xi - xiii
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  • Augmenting reality for medicine, training, presence and telepresence

    Publication Year: 2010, Page(s): xiv
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  • Augmented dreams

    Publication Year: 2010, Page(s): xv
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  • [Blank page]

    Publication Year: 2010, Page(s): 1
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  • Science & technology papers [breaker page]

    Publication Year: 2010, Page(s): 1
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  • [Blank page]

    Publication Year: 2010, Page(s): 2
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  • Perceptual issues in augmented reality revisited

    Publication Year: 2010, Page(s):3 - 12
    Cited by:  Papers (59)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (456 KB) | HTML iconHTML

    This paper provides a classification of perceptual issues in augmented reality, created with a visual processing and interpretation pipeline in mind. We organize issues into ones related to the environment, capturing, augmentation, display, and individual user differences. We also illuminate issues associated with more recent platforms such as handhelds or projector-camera systems. Throughout, we ... View full abstract»

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  • The effect of out-of-focus blur on visual discomfort when using stereo displays

    Publication Year: 2010, Page(s):13 - 17
    Cited by:  Papers (7)  |  Patents (6)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (917 KB) | HTML iconHTML

    Visual discomfort is a major problem for head-mounted displays and other stereo displays. One effect that is known to reduce visual comfort is double vision, which can occur due to high disparities. Previous studies suggest that adding artificial out-of-focus blur increases the fusional limits, where the left and right image can be fused without double vision. We investigate the effect of adding a... View full abstract»

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  • [Blank page]

    Publication Year: 2010, Page(s): 18
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  • Image-based ghostings for single layer occlusions in augmented reality

    Publication Year: 2010, Page(s):19 - 26
    Cited by:  Papers (19)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (7245 KB) | HTML iconHTML Multimedia Media

    In augmented reality displays, X-Ray visualization techniques make hidden objects visible through combining the physical view with an artificial rendering of the hidden information. An important step in X-Ray visualization is to decide which parts of the physical scene should be kept and which should be replaced by overlays. The combination should provide users with essential perceptual cues to un... View full abstract»

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  • An Augmented Reality X-Ray system based on visual saliency

    Publication Year: 2010, Page(s):27 - 36
    Cited by:  Papers (19)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1345 KB) |  Multimedia Media

    In the past, several systems have been presented that enable users to view occluded points of interest using Augmented Reality X-ray visualizations. It is challenging to design a visualization that provides correct occlusions between occluder and occluded objects while maximizing legibility. We have previously published an Augmented Reality X-ray visualization that renders edges of the occluder re... View full abstract»

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  • Determining the point of minimum error for 6DOF pose uncertainty representation

    Publication Year: 2010, Page(s):37 - 45
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (641 KB) | HTML iconHTML

    In many augmented reality applications, in particular in the medical and industrial domains, knowledge about tracking errors is important. Most current approaches characterize tracking errors by 6×6 covariance matrices that describe the uncertainty of a 6DOF pose, where the center of rotational error lies in the origin of a target coordinate system. This origin is assumed to coincide with t... View full abstract»

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  • [Blank page]

    Publication Year: 2010, Page(s): 46
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  • Accurate real-time tracking using mutual information

    Publication Year: 2010, Page(s):47 - 56
    Cited by:  Papers (22)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (4098 KB) | HTML iconHTML Multimedia Media

    In this paper we present a direct tracking approach that uses Mutual Information (MI) as a metric for alignment. The proposed approach is robust, real-time and gives an accurate estimation of the displacement that makes it adapted to augmented reality applications. MI is a measure of the quantity of information shared by signals that has been widely used in medical applications. Since then, and al... View full abstract»

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  • Point-and-shoot for ubiquitous tagging on mobile phones

    Publication Year: 2010, Page(s):57 - 64
    Cited by:  Papers (8)  |  Patents (11)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (8825 KB) | HTML iconHTML Multimedia Media

    We propose a novel way to augment a real scene with minimalist user intervention on a mobile phone: The user only has to point the phone camera to the desired location of the augmentation. Our method is valid for vertical or horizontal surfaces only, but this is not a restriction in practice in man-made environments, and avoids to go through any reconstruction of the 3D scene, which is still a del... View full abstract»

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  • Foldable augmented maps

    Publication Year: 2010, Page(s):65 - 72
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (6390 KB) | HTML iconHTML Multimedia Media

    This paper presents folded surface detection and tracking for augmented maps. For the detection, plane detection is iteratively applied to 2D correspondences between an input image and a reference plane because the folded surface is composed of multiple planes. In order to compute the exact folding line from the detected planes, the intersection line of the planes is computed from their positional... View full abstract»

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