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Automated solutions for Cross Media Content and Multi-channel Distribution, 2008. AXMEDIS '08. International Conference on

Date 17-19 Nov. 2008

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  • [Front cover]

    Publication Year: 2008, Page(s): C1
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  • [Title page i]

    Publication Year: 2008, Page(s): i
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  • [Title page iii]

    Publication Year: 2008, Page(s): iii
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  • [Copyright notice]

    Publication Year: 2008, Page(s): iv
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  • Table of contents

    Publication Year: 2008, Page(s):v - vii
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  • Message from the Chairs

    Publication Year: 2008, Page(s): viii
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  • Conference Organizing Committee

    Publication Year: 2008, Page(s): ix
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  • International Program Committee

    Publication Year: 2008, Page(s): x
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  • List of sponsors

    Publication Year: 2008, Page(s): xi
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  • Melodic Segmentation on Different Musical Genres

    Publication Year: 2008, Page(s):3 - 9
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (655 KB) | HTML iconHTML

    To create a sufficient repository of test data for our model-based implementations of music information retrieval functions working on symbolic documents, we have used three different approaches to melodic segmentation on monophonic pieces with a broad range of genres from baroque/classical music to pop/rock. All three methods are driven by musical knowledge (in contrast to methods such as n-gram ... View full abstract»

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  • Generic Music Identification by Hierarchic Modeling of Human Perception

    Publication Year: 2008, Page(s):10 - 16
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (698 KB) | HTML iconHTML

    To date, there are no systems that can identify music, neither audio nor midi, in a generic way. That is, for the countless possible occurrences of a certain song, it should be possible to associate them with only one generic description of that song. In this paper we describe a conceptual design for generic music identification. Therefore, we propose a hierarchy of elementary music descriptions a... View full abstract»

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  • Automatic Alignment of Music Performances with Scores Aimed at Educational Applications

    Publication Year: 2008, Page(s):17 - 24
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1333 KB) | HTML iconHTML

    We present a system for automatic real time alignment of an acoustic music performance with a digital representation of its score, a problem which is usually defined score following. The alignment is based on an application of hidden Markov models. A model is automatically built from a music score, while decoding is used to compute the most probable location of the performance along the score mode... View full abstract»

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  • Hearing Images: Interactive Sonification Interface for Images

    Publication Year: 2008, Page(s):25 - 31
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (668 KB) | HTML iconHTML

    This paper describes research into methods for interactive sonification of 2D image data. The method utilizes an existing device (from computer game), Nintendopsilas wiimote controller to provide a means of interaction with 2D images for the exploration and triggering of sonic response. This paper details a selection of sonification algorithms which have been designed to provide auditory display o... View full abstract»

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  • The Implementation of Chronotonic Similarity within an Applet

    Publication Year: 2008, Page(s):32 - 37
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (228 KB) | HTML iconHTML

    The term chronotonic similarity/distance was first introduced by Hofmann-Engl in the late 1990s in order to describe the phenomenon of what might be called rhythmic similarity, and although it has been used within a number of studies and in particular in order to classify flamenco meters, it appears that no attempt has been undertaken so far to produce an application which would allow potential us... View full abstract»

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  • Intelligent Content Model Based on MPEG-21

    Publication Year: 2008, Page(s):41 - 48
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1580 KB) | HTML iconHTML

    The content technology need to conquer new forms with more intelligence, more flexibility and more features than those which are present on market standards. In this paper, the intelligent content model and format based on MPEG-21 is presented. The proposed format is an evolution of the MPEG-21/AXMEDIS model. The proposed model presents a set of new features among them: extended annotations, behav... View full abstract»

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  • FRM: Towards a Semantic Platform for Fair Content Distribution

    Publication Year: 2008, Page(s):49 - 56
    Cited by:  Papers (1)  |  Patents (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (350 KB) | HTML iconHTML

    Fair use policy allows legal owners to share products they bought with their acquaintance; it is based on the assumptions that the owners pass an original product and they cannot use it at the same time. In the digital world, we can hardly apply those assumptions since they are based on a physical availability. Furthermore, digital content providers want to have control over the distribution of th... View full abstract»

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  • Content Enrichment for Semi-Automated Production of Added Value Content for Free Press and Web

    Publication Year: 2008, Page(s):57 - 62
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (282 KB)

    This paper focuses on the needs of free-press editorial companies in terms of tools and supporting activities needed for developing their business in both classical paper world and more recently on the web considering also Web 2.0 technologies. In this paper the preliminary results of a project partially founded by MUR (Italian Ministry of University and Research) are presented in both terms of to... View full abstract»

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  • Improving Information Systems Interoperability and Flexibility Using a Semantic Integration Approach

    Publication Year: 2008, Page(s):63 - 67
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (266 KB) | HTML iconHTML

    Current enterprise service bus solutions suffer a scalability constraint connected with the needed number of managed service interfaces. To address this issue, we propose a semantic layer to reduce complexity of service orchestration and data integration processes. By endowing ESB solutions with the semantic layer and its related core semantic services, we introduce uniform interfaces for managed ... View full abstract»

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  • Collaborative Solution for Music Education

    Publication Year: 2008, Page(s):71 - 78
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1212 KB) | HTML iconHTML

    In the area of technology enhanced music training, cooperative work is becoming an increasingly demanding concept. It can be used to exploit new modalities of training and to reduce the set up time necessary for the organization of groups and class rooms - integrating distributed systems for audio-visual processing and general control (e.g., synchronous playback, recording, monitoring progresses).... View full abstract»

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  • A Learning Oriented Technological Framework for iDTV

    Publication Year: 2008, Page(s):79 - 86
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (4109 KB) | HTML iconHTML

    This paper proposes an open flexible learning oriented technological framework for interactive digital TV (iDTV). The framework is designed to satisfy the pedagogical requirements and deal with the iDTV capabilities and constraints. The framework includes two main products: the authoring tool, where the course is prepared and the course multimedia player, which is capable of presenting the course ... View full abstract»

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  • Experimental Results on Item-Based Algorithms for Independent Domain Collaborative Filtering

    Publication Year: 2008, Page(s):87 - 92
    Cited by:  Papers (3)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (228 KB) | HTML iconHTML

    A research analysis on item-based algorithms for collaborative filtering is presented. The aim of the presented activity was to find a configuration of an item-based algorithm capable of providing good results but also independent from the data set. Four data sets were used for the algorithm validation: Netflix, MovieLens, BookCrossing, and Jester. The experimentation involved the following aspect... View full abstract»

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  • Tracking Conductors Hand Movements Using Multiple Wiimotes

    Publication Year: 2008, Page(s):93 - 99
    Cited by:  Papers (7)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (294 KB) | HTML iconHTML

    In this paper, we present the design and validation of a 3D tracking system using a commercially available game controller. The system uses the wiimote to track and analyze a conductorpsilas hand movement and the Wii Balance Board to track conductorpsilas balance shifts. The wiimote provides an easily attainable controller that has both accelerometer motion sensors and infrared tracking capabiliti... View full abstract»

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  • StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-Linear Stories

    Publication Year: 2008, Page(s):103 - 110
    Cited by:  Papers (14)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1297 KB) | HTML iconHTML

    Recently, within the information society and the up-coming, prospering creative industries, a lot of research has been investigated into Storytelling systems and authoring tools for the creation and representation of Storytelling based scenarios in a broad range of application domains, e.g. marketing and advertisement, training and simulation, E-Learning, edutainment, serious games. Prominent exam... View full abstract»

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  • PlayMancer: A Serious Gaming 3D Environment

    Publication Year: 2008, Page(s):111 - 117
    Cited by:  Papers (10)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (283 KB) | HTML iconHTML

    Serious games are computer games used as educational technology or as a vehicle for presenting or promoting a point of view. Serious games are intended to provide an engaging, self-reinforcing context in which to motivate and educate the players towards non-game events or processes, including business operations, training, marketing and advertisement. The potential of games for entertainment and l... View full abstract»

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  • Intelligent Infrastructure for Accessing Sound and Related Multimedia Objects

    Publication Year: 2008, Page(s):121 - 126
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1162 KB) | HTML iconHTML

    In recent years, digital sound material becomes more and more available. However, there is still lack of qualitative solutions for access to digital sound archives. Not only that there is no consistency in formats of archived materials with related media often in separate collections, but related metadata are given in non-standard specialist format, incomplete or even erroneous. Hence, the full va... View full abstract»

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