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Distributed Interactive Simulation and Real Time Applications, 1997., First International Workshop on

Date 9-10 Jan. 1997

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  • First International Workshop on Distributed Interactive Simulation and Real Time Applications [front matter]

    Publication Year: 1997, Page(s):iii - v
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    Freely Available from IEEE
  • Distributed Interactive and Real-time Simulations

    Publication Year: 1997, Page(s):3 - 5
    Cited by:  Papers (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (186 KB)

    First Page of the Article
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  • Index of authors

    Publication Year: 1997, Page(s): 65
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    Freely Available from IEEE
  • COVERS 3.0-an object-oriented environment for modeling, simulation and analysis of real-time concurrent systems

    Publication Year: 1997, Page(s):39 - 44
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (500 KB)

    Gives an overview of COVERS 3.0-a Microsoft Windows-based modeling and simulation environment for concurrent real-time systems. COVERS offers an object-oriented modeling methodology based on C++ and the Statecharts behavioral notation. Timed transition systems are used as a model semantics. COVERS enables the user to perform the whole modeling and simulation cycle within a single graphical environ... View full abstract»

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  • High Level Architecture for simulation

    Publication Year: 1997, Page(s):9 - 14
    Cited by:  Papers (11)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (552 KB)

    The High Level Architecture (HLA) provides the specification of a common technical architecture for use across all classes of simulations in the US Department of Defense. It provides the structural basis for simulation interoperability. The baseline definition of the HLA includes the HLA rules, the HLA interface specification and the HLA object model template (OMT). The HLA rules are a set of 10 b... View full abstract»

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  • Design and simulations of cellular neural-like associative memory

    Publication Year: 1997, Page(s):49 - 56
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (636 KB)

    A cellular-neuron associative memory (CNAM), which is an associative neural memory of the Hopfield type with a restricted number of connections, is investigated. Algorithms for designing CNAMs take advantage of the fine-grained parallelism induced both by independent cell operations and by connection locality. A very important property is the fact that learning and retrieval processes may be perfo... View full abstract»

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  • Feedback control in time warp synchronized parallel simulators

    Publication Year: 1997, Page(s):31 - 38
    Cited by:  Papers (2)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (708 KB)

    The time warp mechanism is one of the most important synchronization protocols for parallel simulation. However for most applications, the successful use of time warp requires the careful selection of time warp optimization parameters (e.g. cancellation strategies, state saving frequency, and so on). Unfortunately, the optimal setting for the simulation parameters may not hold across an applicatio... View full abstract»

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  • Design of high-speed parallel arithmetic algorithms and architectures

    Publication Year: 1997, Page(s):57 - 64
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (616 KB)

    Presents an algorithm for computing a sum of products, realizing a fundamental compound multiply-and-add operation of high-speed arithmetic. Two new cellular pipelined algorithms and architectures (2D and 3D) are proposed. The initial data and results are binary signed-digit integers. The multipliers are loaded digit-serially, while the multiplicands are loaded in a digit-parallel fashion and the ... View full abstract»

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  • Simulation of fine-grained parallel algorithms with the ALT (Animated Language Tools) system

    Publication Year: 1997, Page(s):22 - 27
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (592 KB)

    Presents an experimental approach toward designing a language interface for fine-grained parallel algorithms simulation. The deep integration of graphical and textual elements at the level of the source code is its main characteristic. The behavior of simulated algorithms is visualized only in the terms of their source representation and in precise functional details at the same time. The mechanis... View full abstract»

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  • DEVS formalism as a framework for advanced distributed simulation

    Publication Year: 1997, Page(s):15 - 21
    Cited by:  Papers (1)
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (516 KB)

    Advanced distributed simulation (ADS) is an enabling concept to support the networked interaction of models and real-world elements resident at geographically dispersed sites planned for next-generation simulation environments such as the Joint Simulation System (JSIMS). In this paper, we review the DEVS (discrete event systems specification) formalism and indicate why it provides the right framew... View full abstract»

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