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IEEE Computer Graphics and Applications

Issue 3 • May-June 2017

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Displaying Results 1 - 20 of 20
  • Front Cover 
  • Front Cover

    Publication Year: 2017, Page(s): c1
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  • House Advertisement 
  • IEEE CG&A Call for Articles

    Publication Year: 2017, Page(s): c2
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  • Masthead 
  • Masthead

    Publication Year: 2017, Page(s): 1
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  • Table of Contents 
  • Table of Contents

    Publication Year: 2017, Page(s):2 - 3
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  • About the Cover 
  • Stories in the Data

    Publication Year: 2017, Page(s):4 - 5
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  • Art on Graphics 
  • The Emerging Genre of Data Comics

    Publication Year: 2017, Page(s):6 - 13
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1917 KB) | HTML iconHTML

    As we increasingly rely on data to understand our world, and as problems require global solutions, we need to effectively communicate that data to help people make informed decisions. The special Art on Graphics article explores the potential of data comics and their unique ability to communicate both data and context via compelling visual storytelling. View full abstract»

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  • From the Editor 
  • In Memoriam: John Staudhammer

    Publication Year: 2017, Page(s):14 - 15
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  • Spatial Interfaces 
  • Enhancing the Gaming Experience Using 3D Spatial User Interface Technologies

    Publication Year: 2017, Page(s):16 - 23
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (843 KB) | HTML iconHTML

    Three-dimensional (3D) spatial user interface technologies have the potential to make games more immersive and engaging and thus provide a better user experience. Although technologies such as stereoscopic 3D display, head tracking, and gesture-based control are available for games, it is still unclear how their use affects gameplay and if there are any user performance benefits. The authors have ... View full abstract»

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  • Applications 
  • Efficient Surgical Cutting with Position-Based Dynamics

    Publication Year: 2017, Page(s):24 - 31
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1208 KB) | HTML iconHTML

    This paper addresses common problems with traditional surgery simulation scenarios and proposes PBD-based solutions. Specifically, it introduces a skinning scheme that supports interactive tissue cutting with haptic feedback. In addition, it also presents a method to configure cluster constraints with PBD and an approach to simulate electrosurgery. View full abstract»

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  • Guest Editors' Introduction 
  • Computational Design and Fabrication

    Publication Year: 2017, Page(s):32 - 33
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  • Computational Design and Fabrication 
  • FabSquare: Fabricating Photopolymer Objects by Mold 3D Printing and UV Curing

    Publication Year: 2017, Page(s):34 - 42
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (2873 KB) | HTML iconHTML

    The FabSquare system is a personal fabrication method that lets users fabricate objects by molding photopolymers inside a 3D printed mold. The molds are printed with UV-transparent materials that allow for UV curing--the polymerization and solidification of the fluid content. The molds can be repeatedly reused to fabricate identical objects or create new objects with identical geometry, but differ... View full abstract»

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  • Differential 3D Scanning

    Publication Year: 2017, Page(s):43 - 51
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (3754 KB) | HTML iconHTML

    During the creative process, designers use various techniques and strategies to move from the abstract to the concrete, utilizing different physical and virtual means to represent form. The changes between virtual and physical models are not always fluent, however. Differential 3D scanning can detect the differences between a scanned model (point cloud) and a reference model (polygon mesh or CAD m... View full abstract»

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  • SurfCuit: Surface-Mounted Circuits on 3D Prints

    Publication Year: 2017, Page(s):52 - 60
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (3002 KB) | HTML iconHTML

    The SurfCuit system integrates circuits into 3D prints by mounting them on the printed surface. SurfCuit does not require tedious circuit casing design or expensive setups, allowing users to build complex, highly conductive circuit patterns for consumer-level desktop fused decomposition modeling (FDM) 3D printers and thus expediting the process of circuit construction for 3D models.https://extras.... View full abstract»

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  • Physical Visualization of Geospatial Datasets

    Publication Year: 2017, Page(s):61 - 69
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (3124 KB) | HTML iconHTML

    Geospatial datasets are too complex to easily visualize and understand on a computer screen. Combining digital fabrication with a discrete global grid system (DGGS) can produce physical models of the Earth for visualizing multiresolution geospatial datasets. This proposed approach includes a mechanism for attaching a set of 3D printed segments to produce a scalable model of the Earth. The authors ... View full abstract»

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  • Feature Article 
  • ColorSketch: A Drawing Assistant for Generating Color Sketches from Photos

    Publication Year: 2017, Page(s):70 - 81
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (3466 KB) | HTML iconHTML

    A color sketch creates a vivid depiction of a scene using sparse pencil strokes and casual colored brush strokes. The interactive drawing system ColorSketch can help novice users generate color sketches from photos. To preserve artistic freedom and expressiveness, the proposed system gives users full control over pencil strokes, while automatically augmenting pencil sketches using color mapping, b... View full abstract»

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  • Graphically Speaking 
  • What Features Can Tell Us about Shape

    Publication Year: 2017, Page(s):82 - 87
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (717 KB) | HTML iconHTML

    3D shape representations are essential when storing shape information for natural and manmade objects. To make use of shape information, many applications require shape-processing functionality, such as for search, annotation, classification, modeling, restoration, or collection exploration. This article discusses feature-based approaches and how they can support such functionality. View full abstract»

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  • Dissertation Impact 
  • Tiling the Bunny: Quad Layouts for Efficient 3D Geometry Representation

    Publication Year: 2017, Page(s):88 - 95
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (1200 KB) | HTML iconHTML

    Ultimately, any information to be processed by computers must be represented as a plain sequence of numbers. This poses a major challenge when representing complex 3D shapes. Marcel Campen's research explores how to efficiently identify a good quad layout (a partition of a surface into simple four-sided pieces). This article shows how novel algorithmic ideas can be combined to form both automatic ... View full abstract»

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  • Visualization Viewpoints 
  • Apply or Die: On the Role and Assessment of Application Papers in Visualization

    Publication Year: 2017, Page(s):96 - 104
    Request permission for commercial reuse | Click to expandAbstract | PDF file iconPDF (578 KB) | HTML iconHTML

    Application-oriented papers provide an important way to invigorate and cross-pollinate the visualization field, but the exact criteria for judging an application paper's merit remain an open question. This article builds on a panel at the 2016 IEEE Visualization Conference entitled "Application Papers: What Are They, and How Should They Be Evaluated?" that sought to gain a better understanding of ... View full abstract»

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  • Back Covers 
  • IEEE CG&A Call For Articles

    Publication Year: 2017, Page(s): c3
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  • Prepare to Connect

    Publication Year: 2017, Page(s): c4
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Aims & Scope

IEEE CG&A bridges the theory and practice of computer graphics. From specific algorithms to full system implementations, CG&A offers a unique combination of peer-reviewed feature articles and informal departments, including product announcements.

Full Aims & Scope

Meet Our Editors

Editor-in-Chief
L. Miguel Encarnação
The QED Group