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Traditional cartoon style 3D computer animation

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This paper appears in:
Eurographics UK Conference, 2002. Proceedings. The 20th
Date of Conference: 2002
Author(s): Nasr, N.
Fac. of Art & Design, De Montfort Univ., Leicester
Higgett, N.
Page(s): 145 - 146
Product Type: Conference Publications

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Abstract

Computer animation has always looked too glossy and shiny, which is why traditional cartoon specialists, such as Matt Groening have often avoided using the 3D computer graphic medium as a solution. Traditional animation's flexibility in terms of choice of appearance and style is appealing but in certain aspects it is very time consuming. There is therefore a need to develop techniques that exploit the speed of computer animation but provide the variety of styles of traditional animation. This paper attempts to simulate hand drawn cartoon animation styling while incorporating traditional exaggerated cartoon movement.

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