Abstract
Embedded technology and networking allow for the integration of
physical objects with information infrastructure and augmentation of the
physical environment with information and computing functions. The
concept of intelligent artifacts associated with robots will be
restructured to many different forms of intelligent and interactive
artifacts and environments that range from simple objects with a tagging
chip to complex physical systems with local intelligence and actuators
connected to a large-scale information infrastructure. This opens a new
problem space of interactive systems design: how to control remotely
connected objects, how to interact with intelligent environments, and
how to combine physical and media entities. This paper explores the
issues of interactivity in physical space and media space, models of
physical interaction, system architecture and the design methodology
from the viewpoint of human-centered system design
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