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Simulating digital circuits with one bit per wire
Appel, A.W.  
Dept. of Comput. Sci., Princeton Univ., NJ;

This paper appears in: Computer-Aided Design of Integrated Circuits and Systems, IEEE Transactions on
Publication Date: Sep 1988
Volume: 7,  Issue: 9
On page(s): 987-993
ISSN: 0278-0070
References Cited: 8
CODEN: ITCSDI
INSPEC Accession Number: 3298208
Digital Object Identifier: 10.1109/43.7796
Current Version Published: 2002-08-06

Abstract
An algorithm to simulate synchronous digital logic circuits in space proportional to one bit per wire, as long as the specification has a hierarchical nature, is described. An entire simulation might fit in the fast cache of some computers. The simulation algorithm is simple to implement, and runs relatively quickly. Although the algorithm has a quadratic worst-case running time, empirical results show that the running time for typical circuits is close to linear. The algorithm is reasonably time-efficient in absolute terms (a few microseconds per gate), although somewhat slower than recently developed event-driven or straight-line simulators, and much slower than word-parallel straight-line compiled simulators. In effect, the algorithm produces behavioral simulators automatically from a circuit description: each module is a subroutine that may be invoked from other parts of the circuit

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