Abstract
A surface reconstruction method is developed, based on fractal
geometry, for modeling natural terrain. The method estimates dense
surfaces from sparse data located in any configuration while preserving
roughness. A redefinition of the temperature parameter in the stochastic
regularization method is presented. It plays a critical role in
controlling roughness as a function of the fractal dimension. The
fractalness of surfaces reconstructed with the temperature parameter is
evaluated qualitatively by applying a technique for fractal dimension
estimation. As a result, it is possible to reconstruct rugged natural
surfaces which preserve the original roughness from sparse data sensed
by, for example, scanning laser rangefinders
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