Abstract
The problem of computing volumetric shape from stereo is examined.
It is argued that intermediate two-and-one-half-dimensional dense or
wire-frame descriptions may not be always possible from stereo,
especially when there are curved surfaces in the scene, and that 3D
volumetric descriptions of objects may have to be derived directly from
stereo correspondences. Methods are then presented for recovering
volumetric shape with linear straight homogeneous generalized cones
(LSHGCs) and straight homogeneous generalized cones (SHGCs) as the shape
models, using some invariant properties in their monocular and stereo
projections. Experimental results on images of objects with curved
surfaces are given
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