Three dimensional facial model adaptation
Sarris, N.
Strintzis, M.G.
Dept. of Electr. & Comput. Eng., Aristotelian Univ. of Thessaloniki, Greece;
This paper appears in: Image Processing, 2000. Proceedings. 2000 International Conference on
Publication Date: 10-13 Sept. 2000
Volume: 2,
On page(s): 219-222 vol.2
Meeting Date: 09/10/2000 - 09/13/2000
Location: Vancouver, BC, Canada, Canada
ISSN: 1522-4880
ISBN: 0-7803-6297-7
References Cited: 15
INSPEC Accession Number: 6998580
Digital Object Identifier: 10.1109/ICIP.2000.899277
Current Version Published: 2002-08-06
Abstract
This paper addresses the problem of adapting a generic 3D face model to a human face of which the frontal and profile views are given. Assuming that a set of feature points have been detected on both views the adaptation procedure initializes with a rigid transformation of the model aiming to minimize the distances of the 3D model feature nodes from the calculated 3D coordinates of the 2D feature points. Then, a non-rigid transformation ensures that the feature nodes are displaced optimally close to their exact calculated positions, dragging their neighbors in a way that does not deform the facial model in an unnatural way.
Index
Terms
Available to subscribers and IEEE members.
References
Available to subscribers and IEEE members.
Citing Documents
Available to subscribers and IEEE members.