This paper appears in: Computer Vision and Pattern Recognition, 1997. Proceedings., 1997 IEEE Computer Society Conference on
Publication Date: 17-19 Jun 1997
On page(s): 697-703
Meeting Date: 06/17/1997 - 06/19/1997
Location: San Juan, Puerto Rico
ISBN: 0-8186-7822-4
References Cited: 17
INSPEC Accession Number: 5644234
Digital Object Identifier: 10.1109/CVPR.1997.609402
Current Version Published: 2002-08-06
Abstract
A real-time tracking algorithm that uses contextual information is
described. The method is capable of simultaneously tracking multiple,
non-rigid objects when erratic movement and object collisions are
common. A closed-world assumption is used to adaptively select and
weight image features used for correspondence. Results of algorithm
testing and the limitations of the method are discussed. The algorithm
has been used to track children in an interactive, narrative playspace
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