Immersive 3D Environment for Remote Collaboration and Training of Physical Activities
Kurillo, G.
Bajcsy, R.
Nahrsted, K.
Kreylos, O.
California Univ., Berkeley;
This paper appears in: Virtual Reality Conference, 2008. VR '08. IEEE
Publication Date: 8-12 March 2008
On page(s): 269-270
Location: Reno, NE,
ISBN: 978-1-4244-1971-5
INSPEC Accession Number: 9908926
Digital Object Identifier: 10.1109/VR.2008.4480795
Current Version Published: 2008-04-04
Abstract
In this paper we present a framework for immersive virtual environment intended for remote collaboration and training of physical activities. Our multi-camera system performs full-body 3D reconstruction of human user(s) in real time and renders their image in the virtual space allowing remote users to interact. The paper features a short overview of the technology used for the capturing and reconstruction. Some of the applications where we have successfully demonstrated use of the system in combination with the tele-immersive virtual environment are described. Finally, we address current drawbacks with regard to data capturing and networking and provide some ideas for future work.
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