Pigeon: a framework for testing peer-to-peer massively multiplayer online games over heterogeneous network Zhizhi Zhou Hao Wang Jin Zhou Li Tang Kai Li Weibo Zheng Meiqi Fang
This paper appears in: Consumer Communications and Networking Conference, 2006. CCNC 2006. 3rd IEEE Publication Date: 8-10 Jan. 2006 Volume: 2, On page(s): 1028- 1032 ISBN: 1-4244-0085-6 Current Version Published: 2006-02-13
Index Terms Available to subscribers and IEEE members.