Curve-skeleton applications
Cornea, N.D.
Silver, D.
Min, P.
Rutgers Univ., NJ, USA;
This paper appears in: Visualization, 2005. VIS 05. IEEE
Publication Date: 23-28 Oct. 2005
On page(s): 95- 102
ISBN: 0-7803-9462-3
INSPEC Accession Number: 8749212
Digital Object Identifier: 10.1109/VISUAL.2005.1532783
Current Version Published: 2005-11-21
Abstract
Curve-skeletons are a 1D subset of the medial surface of a 3D object and are useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement, mesh repair, animation, etc. There are many algorithms in the literature describing extraction methodologies for different applications; however, it is unclear how general and robust they are. In this paper, we provide an overview of many curve-skeleton applications and compile a set of desired properties of such representations. We also give a taxonomy of methods and analyze the advantages and drawbacks of each class of algorithms.
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