By Topic

Activity-driven clock design

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

5 Author(s)
A. H. Farrahi ; IBM Thomas J. Watson Res. Center, Yorktown Heights, NY, USA ; Chunhong Chen ; A. Srivastava ; G. Tellez
more authors

In this paper, we investigate reducing the power consumption of a synchronous digital system by minimizing the total power consumed by the clock signals. We construct activity-driven clock trees wherein sections of the clock tree are turned off by gating the clock signals. Since gating the clock signal implies that additional control signals and gates are needed, there exists a tradeoff between the amount of clock tree gating and the total power consumption of the clock tree. We exploit similarities in the switching activity of the clocked modules to reduce the number of clock gates. Assuming a given switching activity of the modules, we propose three novel activity-driven problems: a clock tree construction problem, a clock gate insertion problem, and a zero-skew clock gate insertion problem. The objective of these problems is to minimize the system's power consumption by constructing an activity-driven clock tree. We propose an approximation algorithm based on recursive matching to solve the clock tree construction problem. We also propose an exact algorithm employing the dynamic programming paradigm to solve the gate insertion problems. Finally, we present experimental results that verify the effectiveness of our approach. This paper is a step in understanding how high-level decisions (e.g., behavioral design) can affect a low-level design (e.g., clock design)

Published in:

IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems  (Volume:20 ,  Issue: 6 )