360×360 mosaics
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Current mosaicing methods use narrow field of view cameras to acquire image data. This poses problems when computing a complete spherical mosaic. First, a large number of images are needed to capture a sphere. Second, errors in mosaicing make it difficult to complete the spherical mosaic without seams. Third, with a hand-held camera it is hard for the user to ensure complete coverage of the sphere. This paper presents two approaches to spherical mosaicing. The first is to rotate a 360 degree camera about a single axis to capture a sequence of 360 degree strips. The unknown rotations between the strips are estimated and the strips are blended together to obtain a spherical mosaic. The second approach seeks to significantly enhance the resolution of the computed mosaic by capturing 360 degree slices rather than strips. A variety of slice cameras are proposed that map a thin 360 degree sheet of rays onto a large image area. This results in the capture of high resolution slices despite the use of a low resolution video camera. A slice camera is rotated using a motorized turntable to obtain regular as well as stereoscopic spherical mosaics
Published in:
Computer Vision and Pattern Recognition, 2000. Proceedings. IEEE Conference on
(Volume:2
)
Date of Conference: 2000