By Topic

Video image processing with the Sonic architecture

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

4 Author(s)
Haynes, S.D. ; Sony Broadcast & Commun., Basingstoke, UK ; Stone, J. ; Cheung, P.Y.K. ; Luk, W.

Current industrial video-processing systems use a mixture of high-performance workstations and application-specific integrated circuits. However, video image processing in the professional broadcast environment requires more computational power and data throughput than most of today's general-purpose computers can provide. In addition, using ASICs for video image processing is both inflexible and expensive. Configurable computing offers an appropriate alternative for broadcast video image editing and manipulation by combining the flexibility, programmability, and economy of general-purpose processors with the performance of dedicated ASICs. Sonic is a configurable computing system that performs real-time video image processing. The authors describe how it implements algorithms for two-dimensional linear transforms, fractal image generation, filters, and other video effects. Sonic's flexible and scalable architecture contains configurable processing elements that accelerate software applications and support the use of plug-in software

Published in:

Computer  (Volume:33 ,  Issue: 4 )