Cart (Loading....) | Create Account
Close category search window
 

Inter-frame vertex selection scheme for object-based image sequence coder

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

3 Author(s)
Jong-Yeul Suh ; Dept. of Electr. & Comput. Eng., Yonsei Univ., Seoul, South Korea ; Kyeong Joong Kim ; Moon Gi Kang

This paper proposes a new boundary coding algorithm suitable for object-based image sequence coding system. The boundary is approximated by a polygon which can be encoded with the smallest number of bits for maximum distortion. The proposed scheme selects the vertex points considering the shape information from the past frames. The temporal redundancy between two successive frames is efficiently removed with the proposed scheme, resulting in lower bit-rate than the conventional algorithms

Published in:

Consumer Electronics, IEEE Transactions on  (Volume:45 ,  Issue: 3 )

Date of Publication:

Aug 1999

Need Help?


IEEE Advancing Technology for Humanity About IEEE Xplore | Contact | Help | Terms of Use | Nondiscrimination Policy | Site Map | Privacy & Opting Out of Cookies

A not-for-profit organization, IEEE is the world's largest professional association for the advancement of technology.
© Copyright 2014 IEEE - All rights reserved. Use of this web site signifies your agreement to the terms and conditions.