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The paper presents the results of a research aimed at providing designers and developers with tools able to guide a conscious design of cultural mobile experiences, fully exploiting the potentials of mobile technologies, with clear objectives and the awareness of the means to achieve them. The research fits into the field of mobile interpretation for GLAMs with a particular focus on mobile gaming and how it can foster learning, socialization and engagement. The paper describes the context in which the research is grafted, the methodology, the insights and proposes and discusses a design framework.
Date of Conference: 2-5 Sept. 2012