Special Notice
IEEE Xplore is transitioning to HTTPS on 9 April 2018. Customer access via EZproxy will require version 6 or higher with TLS 1.1 or 1.2 enabled.
Review our EZproxy Upgrade Checklist to ensure uninterrupted access.

Comment on “Numerical shape from shading and occluding boundaries”

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

The purchase and pricing options for this item are unavailable. Select items are only available as part of a subscription package. You may try again later or contact us for more information.
1 Author(s)

The paper “Numerical shape from shading and occluding boundaries” [101 proposed a method to determine the 3D shape of an object from a single brightness image using the smoothness constraint on surface orientations, and the orientations of the surface given along ari occluding boundary. This paper contributed both a specific algorithm for solving a specific problem, and a general approach that could be applied in other low-level vision problems