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This study empirically explores the properties of input modalities sensed from flipping a cube-based tool. By tracking the fiducial marker on each side of the cube in real-time, basic operations such as flipping can produce various input modalities. We present the results of an experiment that investigates the use of these input modalities to perform a set of experimental tasks. The task of the experiment is to flip a cube to make the desired side to face up, varying the types of visual feedback (shown in a display) corresponding to each side. We discuss the experimental results and reveal the implication for cube-based interface designs.