By Topic

A parallel design of computer Go engine on CUDA-enabled GPU

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Qifei Zhang ; School of Software Beijing University of Posts and Telecommunications, Beijing, China ; Zhiqing Liu

With the rapid growth of Graphics Processing Unit (GPU) processing capability, using GPU as a coprocessor to assist the CPU in parallel computing has become indispensable. CUDA (Compute Unified Device Architecture) programming model also gives C/C++ language support which makes programming easily. This paper details how to design an engine of computer Go with Monte-Carlo algorithm which is based on GPU with Fermi architecture. We analyze the characteristics of Monte-Carlo algorithm, combined with the CUDA architecture features, divide the algorithm into various sub-modules for GPU computing fast and easily.

Published in:

2011 IEEE International Conference on Cloud Computing and Intelligence Systems

Date of Conference:

15-17 Sept. 2011