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Seuss: what the doctor ordered

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4 Author(s)
L. Alvisi ; Dept. of Comput. Sci., Texas Univ., Austin, TX, USA ; R. Joshi ; C. Lin ; J. Misra

Reconciling the conflicting goals of simplicity and efficiency has traditionally been a major challenge in the development of concurrent programs. Seuss (see J. Misra, is a methodology for concurrent programming that attempts to achieve the right balance between these competing concerns. The goal of Seuss is to permit a disentanglement of the issues of correctness and efficiency. On the one hand, programmers can reason about Seuss programs by assuming a single thread of control; on the other hand, implementation designers can exploit design knowledge in achieving better performance. This paper provides a short overview of the Seuss programming model and describes the main challenges in designing an efficient implementation of Seuss and in applying Seuss to large applications

Published in:

Software Engineering for Parallel and Distributed Systems, 1997. Proceedings., Second International Workshop on

Date of Conference:

17-18 May 1997