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Elemental: An Insight into the Development and Evaluation of a Secondary Education Chemistry Game Using XNA

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2 Author(s)
James Birchall ; Sch. of Design, Eng. & Comput., Bournemouth Univ., Bournemouth, UK ; Christos Gatzidis

This article discusses the creation of an educational game intended for UK GCSE-level content, called Elemental. Elemental, developed using Microsoft's XNA studio and deployed both on the PC and Xbox 360 platforms, addresses the periodic table of elements, a subject with extensions in chemistry, physics and engineering. Through the development process of the game but also the eventual pilot user study with 15 subjects (using a pre and post test method to measure learning using the medium and self-report questions), examples are given on how an educator can, without expert knowledge, utilize modern programming tools to create and test custom-made content for delivering part of a secondary education curriculum.

Published in:

Games and Virtual Worlds for Serious Applications (VS-GAMES), 2011 Third International Conference on

Date of Conference:

4-6 May 2011