By Topic

Stochastic scattering model for the application of SBR to rough surfaces

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

1 Author(s)
Weinmann, F. ; Fraunhofer FHR, Wachtberg, Germany

A large variety of simulation tools for calculating scattered fields have been published in literature. Basically, there are two main approaches, the so-called numerically exact or full-wave solutions, e.g. using Method of Moments (MoM), and the high-frequency or asymptotic solutions, e.g. using rays for modelling propagation paths. However, most of these simulation tools are limited to perfectly conducting surfaces or homogeneous dielectric bodies with ideally smooth surfaces. The present paper studies the enhancement of a ray tracing code based on the well-known Shooting-and-Bouncing-Rays (SBR) technique for calculating scattered fields of arbitrary objects, whose surfaces are characterised by roughness parameters.

Published in:

Antennas and Propagation (EUCAP), Proceedings of the 5th European Conference on

Date of Conference:

11-15 April 2011