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Evaluating natural interaction techniques in video games

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10 Author(s)
Ryan P. McMahan ; Center for Human-Computer Interaction and Department of Computer Science, Virginia Tech, USA ; Alexander Joel D. Alon ; Shaimaa Lazem ; Robert J. Beaton
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Despite the gaming industry's recent trend for using ¿natural¿ interaction techniques, which mimic real world actions with a high level of fidelity, it is not clear how natural interaction techniques affect the player experience. In order to obtain a better understanding, we designed and conducted a study using Mario Kart Wii, a commercial racing game for the Nintendo Wii. We chose this platform due to its seemingly balanced design of both natural and non-natural interaction techniques. Our empirical study of these techniques found that the non-natural interaction techniques significantly outperform their more natural counterparts. We offer three hypotheses to explain our finding and suggest them as important interaction design considerations.

Published in:

3D User Interfaces (3DUI), 2010 IEEE Symposium on

Date of Conference:

20-21 March 2010