dasiaSil-Gampsila book is a book that can provide readers with realistic or abstract experiences of contents through the virtual or augmented reality technology while he/she reads an analog book. In order to listen to or touch the realistic contents in dasiaSil-Gampsila book, we propose a preliminary system framework of hardware and software systems for dasiaSil-Gampsila Book through which users can haptically interact with virtual contents. In this framework, we define a dasiaSil-Gampsila Book and design a hardware configuration and software architecture. In addition, we present two exemplary scenarios for using this book in science education.
Published in:
Ubiquitous Virtual Reality, 2009. ISUVR '09. International Symposium on
Date of Conference: 8-11 July 2009