Skip to Main Content
Mondial pervasive games feature the earth's surface as the game board on top of which players travel around the globe like virtual pawns in the game. ContextKing is a game that makes extensive use of sensory inputs from the real world to create a whole new game experience within a user's social network. We discuss the management and utilization of sensor data, the actual game setup, its adoption and usage in real-life, and present observations made in the course of ContextKing's deployment.
Date of Conference: 23-24 March 2009