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Tech-note: Device-free interaction spaces

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4 Author(s)
Stodle, Daniel ; University of Tromsø, Norway ; Troyanskaya, O. ; Li, K. ; Anshus, O.J.

Existing approaches to 3D input on wall-sized displays include tracking users with markers, using stereo- or depth-cameras or have users carry devices like the Nintendo Wiimote. Markers makes ad hoc usage difficult, and in public settings devices may easily get lost or stolen. Further, most camera-based approaches limit the area where users can interact.

Published in:
3D User Interfaces, 2009. 3DUI 2009. IEEE Symposium on

Date of Conference: 14-15 March 2009

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