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Discovering 3D Surface Information Values from Gameplayers

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2 Author(s)
Dixit, P.N. ; Univ. of North Carolina at Charlotte, Charlotte, NC ; Youngblood, G.M.

A novel algorithm discovers surface information values from collected player data. Designers can use this information to place artifacts so as to improve or obscure observation, as intended. In a validation user study that implemented this approach, players viewed 84 percent of artifacts placed in high-value information locations.

Published in:

Computer Graphics and Applications, IEEE  (Volume:29 ,  Issue: 2 )