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Ubiquitous services are designed to help senior citizenspsila daily lives. Service architecture and middleware are the key enablers of ubiquitous services. In this paper a service architecture is established with detailed descriptions of its key components and their functions. Game engine is proposed as middleware for ubiquitous services. This paper discusses service architecture and middleware building in detail. At the end of the paper conclusions are made and future research directions are outlined.
Date of Conference: 25-28 Oct. 2008