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A software/hardware platform for rapid prototyping of video and multimedia designs

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4 Author(s)

Traditional design and test of complex multimedia systems involves a large number of test vectors and is a difficult and time-consuming task. The simulation times are prohibitively long on current desktop computers. Driving actual design scenarios and timing burst behavior which produce real-time effects is difficult to do with current simulation environments. This paper describes a rapid emulation framework for accessing multiple hardware IP blocks on an FPGA. This solution involves an abstraction of the FPGA platform by having a virtual socket layer that resides between the design and the test vehicles. A rapid prototyping platform is thus created, and its use with complex video and multimedia systems is described.

Published in:

Fifth International Workshop on System-on-Chip for Real-Time Applications (IWSOC'05)

Date of Conference:

20-24 July 2005