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A 4-way pipelined processing architecture for three-step search block-matching motion estimation

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2 Author(s)
Sung-Tae Jung ; Wonkwang Univ., Iksan, South Korea ; Sang-Seol Lee

A novel 4-way pipelined processing architecture is presented for three-step search block-matching motion estimation. For the 4-way pipelined processing, we have developed a method which divides the current block and search area into 4 subregions respectively and processes them concurrently. Also, we have developed memory partitioning method to access pixel data from 4 subregions concurrently without memory conflict. The architecture has been designed and simulated with C language and VHDL. Simulation results show that the proposed architecture achieves a high performance for real time motion estimation.

Published in:

Consumer Electronics, IEEE Transactions on  (Volume:50 ,  Issue: 2 )

Date of Publication:

May 2004

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