By Topic

T-engine: the open, real-time embedded-systems platform for ubiquitous computing

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$33 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
N. Koshizuka ; YRP Ubiquitous Networking Lab., Tokyo Univ., Japan ; K. Sakamura

T-Engine is a standard architecture for next generation real-time embedded systems for ubiquitous computing system to improve software productivity of these systems. This paper introduces the basic design philosophy of T-Engine, and overview of its standard hardware and software specifications. By now, several computer vendors have released more than ten hardware systems based on the T-Engine architecture. Upon these, software vendors are developing major middleware components for embedded systems such as Java, Linux, and mobile phone profiles.

Published in:

VLSI Circuits, 2003. Digest of Technical Papers. 2003 Symposium on

Date of Conference:

12-14 June 2003