By Topic

An effective design method of inverse filters for multichannel 3D sound rendering

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

2 Author(s)
Sunmin Kim ; Dept. of Mech. Eng., KAIST, South Korea ; Youngjin Park

Provides an effective design method of inverse filters for use in multichannel 3D sound rendering. In order to obtain the optimal solution of the inverse filter, the conventional adaptive algorithm requires that the parameters are properly tuned through lots of time and effort while through the proposed method we can systematically obtain the inverse filter with the desired accuracy and very low computations. In the z-domain, we approximately design the stable inverse filters of a maximum phase system in order to solve the inverse problem of a multiple-input-multiple-output nonminimum phase system. We compare the proposed method with the conventional one based on the adaptive algorithm through computer simulations.

Published in:

SICE 2002. Proceedings of the 41st SICE Annual Conference  (Volume:5 )

Date of Conference:

5-7 Aug. 2002