It is shown how a parallel object model can be used as a support environment for massively parallel architectures based on transputer technology. The intention is to verify that parallelism integrates well with such properties of the object paradigm as abstraction, uniformity, and dynamicity. The authors also present the guidelines to build prototypes by an approach based on primitives. In particular, the implemented primitives make possible the creation and communication of objects for a massively parallel architecture. Finally, trends in future work-static and dynamic allocation, replication and persistency of objects-are outlined
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Computers and Communications, 1991. Conference Proceedings., Tenth Annual International Phoenix Conference on
Date of Conference: 27-30 Mar 1991