By Topic

Two-handed direct interaction with ARTootKit

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

Formats Non-Member Member
$31 $13
Learn how you can qualify for the best price for this item!
Become an IEEE Member or Subscribe to
IEEE Xplore for exclusive pricing!
close button

puzzle piece

IEEE membership options for an individual and IEEE Xplore subscriptions for an organization offer the most affordable access to essential journal articles, conference papers, standards, eBooks, and eLearning courses.

Learn more about:

IEEE membership

IEEE Xplore subscriptions

5 Author(s)

A mobile augmented reality system for 3D interaction requires an easy to use, interactive input device. In our work on the Studierstube project, we had long-term experience with two-handed direct manipulation interfaces based on tracked props. However, for a mobile setup, props are no longer appropriate as they permanently occupy the user's hands and prevent the user from performing everyday tasks such as opening doors. Instead, we resorted to the common tool which is very intuitive to use and can be applied for nearly all interactions: our hands. A big advantage of hand based interaction is the intuitive use of gestures such as pointing, grabbing or stretching.

Published in:

Augmented Reality Toolkit, The First IEEE International Workshop

Date of Conference: