Scheduled System Maintenance:
Some services will be unavailable Sunday, March 29th through Monday, March 30th. We apologize for the inconvenience.
By Topic

Bitstream Syntax Description Language for 3D MPEG-4 view-dependent texture streaming

Sign In

Cookies must be enabled to login.After enabling cookies , please use refresh or reload or ctrl+f5 on the browser for the login options.

The purchase and pricing options are temporarily unavailable. Please try again later.
5 Author(s)
Osorio, R. ; DESICS, IMEC, Leuven, Belgium ; Devillers, S. ; Delfosse, E. ; Amielh, M.
more authors

In modern multimedia applications, scalability is a key functionality that allows transmission and representation of content in a wide variety of networks and terminals. In order to obtain full advantage of scalability features, techniques for detailed description and transformation of multimedia contents are needed. In this paper, the Bitstream Syntax Description Language is used for describing the structure of an MPEG-4 wavelet-coded texture. An XML-based bitstream description transformation is then applied for selecting some texture regions at an appropriate quality, effectively scaling down the processing and bandwidth requirements for view-dependent texture transmission. Appropriately applying this technique to 3D streaming guarantees quality-of-service, i.e. it certifies the best quality at limited network/processing resources.

Published in:

Image Processing. 2002. Proceedings. 2002 International Conference on  (Volume:3 )

Date of Conference:

2002